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Rizz

@septag

Rizz (ریز) is a tiny, multi-platform, and minimal game/app development framework, Written in C language. Inspired by The Machinery and sokol libs. It's currently a work in progress, features and improvements will be added constantly to different platforms.

preview <sup>sample model is the courtesy of Ferre Poorkazem</sup>

Design and Basic usage

For more detailed information about design principles, architecture and basic usage of the framework, please read the document rizz Architecture and Basic usage, which is also available in docs/guide

Note

This is not a game engine, it's a relatively low-level framework for programmers to build their own engine/renderer/physics on top of it. The core of rizz does not and will not implement any rendering techniques/physics or impose any specific entity system to the user. It just provides the basic building blocks for game developers. Other features will be implemented as plugins.

Features

Core

Graphics

Plugins

Many of the engine features are implemented in the plugins, visit each link to read their README:

Debugging and Profiling

Supported platforms

Build

rizz is designed to run on all major mobile (iOS, android), PC (Windows, Linux, MacOS) and web (WebASM) platforms. But as the engine is in it's early age, the current platforms are built and tested:

CMake options

Examples

Examples Basic examples are included with this repo, in examples directory:

examples-overview

Space invaders clone - link to github project

space-invaders

Changes

v0.5

WIP

v0.4

Open-Source libraries used

Primarily developed for rizz

3rdparties

License (BSD 2-clause)

<a href="http://opensource.org/licenses/BSD-2-Clause" target="_blank"> <img align="right" src="http://opensource.org/trademarks/opensource/OSI-Approved-License-100x137.png"> </a>
Copyright 2021 Sepehr Taghdisian. All rights reserved.

https://github.com/septag/rizz

Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:

   1. Redistributions of source code must retain the above copyright notice,
      this list of conditions and the following disclaimer.

   2. Redistributions in binary form must reproduce the above copyright notice,
      this list of conditions and the following disclaimer in the documentation
      and/or other materials provided with the distribution.

THIS SOFTWARE IS PROVIDED BY COPYRIGHT HOLDER ``AS IS'' AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
EVENT SHALL COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.