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Squash the Creeps 3D

The main branch is compatible with the haxelib version of the externs, the dev branch requires the git version.

The your first 3D game tutorial of Godot's documentation in Haxe using the haxe godot externs.

The editor plugin is a submodule, either clone recursively or run git submodule update --init to download it.

Run haxe build.hxml to compile the Haxe code, then use the Godot engine to compile the project.

VSCode is configured to compile the Haxe code on save, to have a workflow similar to using C# with Godot.

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