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gobreaker

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gobreaker implements the Circuit Breaker pattern in Go.

Installation

go get github.com/sony/gobreaker/v2

Usage

The struct CircuitBreaker is a state machine to prevent sending requests that are likely to fail. The function NewCircuitBreaker creates a new CircuitBreaker. The type parameter T specifies the return type of requests.

func NewCircuitBreaker[T any](st Settings) *CircuitBreaker[T]

You can configure CircuitBreaker by the struct Settings:

type Settings struct {
	Name          string
	MaxRequests   uint32
	Interval      time.Duration
	Timeout       time.Duration
	ReadyToTrip   func(counts Counts) bool
	OnStateChange func(name string, from State, to State)
	IsSuccessful  func(err error) bool
}

The struct Counts holds the numbers of requests and their successes/failures:

type Counts struct {
	Requests             uint32
	TotalSuccesses       uint32
	TotalFailures        uint32
	ConsecutiveSuccesses uint32
	ConsecutiveFailures  uint32
}

CircuitBreaker clears the internal Counts either on the change of the state or at the closed-state intervals. Counts ignores the results of the requests sent before clearing.

CircuitBreaker can wrap any function to send a request:

func (cb *CircuitBreaker[T]) Execute(req func() (T, error)) (T, error)

The method Execute runs the given request if CircuitBreaker accepts it. Execute returns an error instantly if CircuitBreaker rejects the request. Otherwise, Execute returns the result of the request. If a panic occurs in the request, CircuitBreaker handles it as an error and causes the same panic again.

Example

var cb *gobreaker.CircuitBreaker[[]byte]

func Get(url string) ([]byte, error) {
	body, err := cb.Execute(func() ([]byte, error) {
		resp, err := http.Get(url)
		if err != nil {
			return nil, err
		}

		defer resp.Body.Close()
		body, err := io.ReadAll(resp.Body)
		if err != nil {
			return nil, err
		}

		return body, nil
	})
	if err != nil {
		return nil, err
	}

	return body, nil
}

See example for details.

License

The MIT License (MIT)

See LICENSE for details.