Awesome
Git Dependency Resolver For Unity
This plugin resolves git-based dependencies in the package for Unity Package Manager.
You can use git repositories url as a package dependencies! :+1:
<< Description | Install | Usage | Development Note | Contributing | Change log >>
<br><br><br><br>
Description
In Unity 2018.3, the Unity Package Manager (UPM) supported Git. :)
This update allows us to quickly install packages on code hosting services such as GitHub.
However, UPM does not support git-based dependencies in the package. :(
[ package-a/package.json ]
{
"name": "com.coffee.package-a",
"version": "0.1.0",
"dependencies": {
"com.coffee.core-a" : "https://github.com/mob-sakai/GitPackageTest#core-a-0.1.0"
}
}
When the above package is installed, the following error occur.
Git-based dependencies in packages feature is on the roadmap for 2020, but no specific ETA.
<br>This plugin resolves git-based dependencies in the package.
You can use git repositories url as a package dependencies! :+1:
Features
- Easy to use: just install
- Resolve git-based dependencies in packages
- Automatically uninstall unused packages that is installed by this plugin
- Support GitHub, Bitbucket, GitLab, etc.
- Support private repository
- Support Unity 2018.3 or later
- Support .Net 3.5 and 4.x
- Update package with a specific tag/branch/hash
- Deterministic package installation
- Support CI environment
- Support path query parameter (sub-directory) even Unity 2019.2 or earlier
- path must be a relative path to the root of the repository.
- path query parameter must be placed before the revision anchor. The reverse order will fail.
- A package manifest (package.json) is expected in the specified path.
- e.g. With Path query parameter:
https://github.com/user/repo.git?path=/example/folder
- e.g. With revision anchor and path query parameter:
https://github.com/user/repo.git?path=/example/folder#v1.2.3
Notes
From: https://forum.unity.com/threads/git-support-on-package-manager.573673/page-3#post-4552084
There is no conflict detection and/or resolution algorithm. The lastest package found with the same name is used. This is not how the package manager resolve dependency (See https://docs.unity3d.com/Manual/upm-conflicts-auto.html).
In Unity's algorithm, package conflicts are resolved by "dependency-level from root".
The all packages resolved by this plugin are "dependency-level=1".
Therefore, in some cases, the package of the intended version may not be installed.
For example, in the case of a project with a dependency graph like this:
project (root)
├ package A: 1.0.0
│ └ package X: 2.0.0
└ package B: 1.0.0
└ package C: 2.0.0
└ package X: 2.0.1
This plugin's algorithm
Install -> A: 1.0.0, B: 1.0.0, C: 2.0.0, X: 2.0.1
Unity's algorithm
Install -> A: 1.0.0, B: 1.0.0, C: 2.0.0, X: 2.0.0
<br><br><br><br>
Installation
Requirement
- Unity 2018.3 or later
Using OpenUPM
This package is available on OpenUPM. You can install it via openupm-cli.
openupm add com.coffee.git-dependency-resolver
Using Git
Find the manifest.json
file in the Packages
directory in your project and edit it as follows:
{
"dependencies": {
"com.coffee.git-dependency-resolver": "https://github.com/mob-sakai/GitDependencyResolverForUnity.git",
...
},
}
To update the package, change suffix #{version}
to the target version.
- e.g.
"com.coffee.git-dependency-resolver": "https://github.com/mob-sakai/GitDependencyResolverForUnity.git#1.2.0",
Or, use UpmGitExtension to install and update the package.
<br><br><br><br>
Usage
For package user
- Install this plugin.
- See installation section.
- If the dependencies are not resolved successfully, reopen the project. If that does not work, try the following:
- Close the project.
- Delete
Library/ScriptAssemblies
directory in the project. - Open the project.
- When
Unity Package Manager Error
window is opens, clickContinue
.
- Add
Packages/.*
to.gitignore
to hide auto-installed package.
For package developer
- Find the
package.json
file in your package and edit it as follows:
{
...
"gitDependencies": {
"your.package": "https://github.com/yourname/yourpackage.git#v1.2.3",
...
}
}
- You can use path query parameter (sub-directory) even Unity 2019.2 or earlier.
- e.g.
"your.package": "https://github.com/yourname/yourpackage.git?path=/pkg/dir#v1.2.3"
- path must be a relative path to the root of the repository.
- path query parameter must be placed before the revision anchor. The reverse order will fail.
- A package manifest (package.json) is expected in the specified path.
- e.g.
- You must use
gitDependencies
instead ofdependencies
to define git-based dependencies for the package.- This plugin also supports
dependencies
to resolve git-based dependencies, but ifdependencies
include packages that UPM can't resolve, it will fail to start Unity in CI environment.
- This plugin also supports
- You must announce to your package users that they must install
com.coffee.git-dependency-resolver
.- See installation section.
- It is recommended to use SemVer as a tag or branch name.
- e.g.
1.0.0
,0.5.0-preview10
,0.1.0-alpha+daily5
- e.g.
<br><br><br><br>
Contributing
Issues
Issues are very valuable to this project.
- Ideas are a valuable source of contributions others can make
- Problems show where this project is lacking
- With a question you show where contributors can improve the user experience
Pull Requests
Pull requests are, a great way to get your ideas into this repository.
See CONTRIBUTING.md.
Support
This is an open source project that I am developing in my spare time.
If you like it, please support me.
With your support, I can spend more time on development. :)
<br><br><br><br>
License
Author
See Also
- GitHub page : https://github.com/mob-sakai/GitDependencyResolverForUnity
- Releases : https://github.com/mob-sakai/GitDependencyResolverForUnity/releases
- Issue tracker : https://github.com/mob-sakai/GitDependencyResolverForUnity/issues
- Change log : https://github.com/mob-sakai/GitDependencyResolverForUnity/blob/upm/CHANGELOG.md