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Html5-QRCode

Important - Looking for new owners for this project.

If interested, please reach out at minhazav@gmail.com.

Html5-QRCode

Important The project is in maintenance mode until further notice. The author shall not be able to make any bug fixes or improvements for the time-being. Pull requests also won't be merged for the timebeing. If you have a fork you can maintain - please share the details to minhazav@gmail.com. I am happy to advertise them here! Ok to use the project as is. Example: scanapp.org.

Lightweight & cross platform QR Code and Bar code scanning library for the web

Use this lightweight library to easily / quickly integrate QR code, bar code, and other common code scanning capabilities to your web application.

Key highlights

Supports two kinds of APIs

Support for scanning local files on the device is a new addition and helpful for the web browser which does not support inline web-camera access in smartphones. Note: This doesn't upload files to any server — everything is done locally.

CircleCI GitHub issues GitHub tag (latest by date) GitHub Codacy Badge Gitter

GitHub all releases npm

<img src="https://scanapp.org/assets/github_assets/pixel6pro-optimised.gif" width="180px" /><img src="https://scanapp.org/assets/github_assets/pixel4_barcode_480.gif" width="180px" />
Demo at scanapp.orgDemo at qrcode.minhazav.dev - Scanning different types of codes

We need your help!

image Help incentivise feature development, bug fixing by supporting the sponsorhip goals of this project. See list of sponsered feature requests here.

ko-fi

Documentation

The documentation for this project has been moved to scanapp.org/html5-qrcode-docs.

Supported platforms

We are working continuously on adding support for more and more platforms. If you find a platform or a browser where the library is not working, please feel free to file an issue. Check the demo link to test it out.

Legends

PC / Mac

<img src="https://scanapp.org/assets/github_assets/browsers/firefox_48x48.png" alt="Firefox" width="24px" height="24px" /><br/>Firefox<img src="https://scanapp.org/assets/github_assets/browsers/chrome_48x48.png" alt="Chrome" width="24px" height="24px" /><br/>Chrome<img src="https://scanapp.org/assets/github_assets/browsers/safari_48x48.png" alt="Safari" width="24px" height="24px" /><br/>Safari<img src="https://scanapp.org/assets/github_assets/browsers/opera_48x48.png" alt="Opera" width="24px" height="24px" /><br/>Opera<img src="https://scanapp.org/assets/github_assets/browsers/edge_48x48.png" alt="Edge" width="24px" height="24px" /><br/> Edge

Android

<img src="https://scanapp.org/assets/github_assets/browsers/chrome_48x48.png" alt="Chrome" width="24px" height="24px" /><br/>Chrome<img src="https://scanapp.org/assets/github_assets/browsers/firefox_48x48.png" alt="Firefox" width="24px" height="24px" /><br/>Firefox<img src="https://scanapp.org/assets/github_assets/browsers/edge_48x48.png" alt="Edge" width="24px" height="24px" /><br/> Edge<img src="https://scanapp.org/assets/github_assets/browsers/opera_48x48.png" alt="Opera" width="24px" height="24px" /><br/>Opera<img src="https://scanapp.org/assets/github_assets/browsers/opera-mini_48x48.png" alt="Opera-Mini" width="24px" height="24px" /><br/> Opera Mini<img src="https://scanapp.org/assets/github_assets/browsers/uc_48x48.png" alt="UC" width="24px" height="24px" /> <br/> UC

IOS

<img src="https://scanapp.org/assets/github_assets/browsers/safari_48x48.png" alt="Safari" width="24px" height="24px" /><br/>Safari<img src="https://scanapp.org/assets/github_assets/browsers/chrome_48x48.png" alt="Chrome" width="24px" height="24px" /><br/>Chrome<img src="https://scanapp.org/assets/github_assets/browsers/firefox_48x48.png" alt="Firefox" width="24px" height="24px" /><br/>Firefox<img src="https://scanapp.org/assets/github_assets/browsers/edge_48x48.png" alt="Edge" width="24px" height="24px" /><br/> Edge
**

* Supported for IOS versions >= 15.1

Before version 15.1, Webkit for IOS is used by Chrome, Firefox, and other browsers in IOS and they do not have webcam permissions yet. There is an ongoing issue on fixing the support for iOS - issue/14

Framework support

The library can be easily used with several other frameworks, I have been adding examples for a few of them and would continue to add more.

<img src="https://scanapp.org/assets/github_assets/html5.png" width="30px" /><img src="https://scanapp.org/assets/github_assets/vuejs.png" width="30px" /><img src="https://scanapp.org/assets/github_assets/electron.png" width="30px" /><img src="https://scanapp.org/assets/github_assets/react.svg" width="30px" /><img src="https://seeklogo.com/images/L/lit-logo-6B43868CDC-seeklogo.com.png" width="30px" />
Html5VueJsElectronJsReactLit

Supported Code formats

Code scanning is dependent on Zxing-js library. We will be working on top of it to add support for more types of code scanning. If you feel a certain type of code would be helpful to have, please file a feature request.

CodeExample
QR Code<img src="https://scanapp.org/assets/github_assets/qr-code.png" width="200px" />
AZTEC<img src="https://scanapp.org/assets/github_assets/aztec.png" />
CODE_39<img src="https://scanapp.org/assets/github_assets/code_39.gif" />
CODE_93<img src="https://scanapp.org/assets/github_assets/code_93.gif" />
CODE_128<img src="https://scanapp.org/assets/github_assets/code_128.gif" />
ITF<img src="https://scanapp.org/assets/github_assets/itf.png" />
EAN_13<img src="https://scanapp.org/assets/github_assets/ean13.jpeg" />
EAN_8<img src="https://scanapp.org/assets/github_assets/ean8.jpeg" />
PDF_417<img src="https://scanapp.org/assets/github_assets/pdf417.png" />
UPC_A<img src="https://scanapp.org/assets/github_assets/upca.jpeg" />
UPC_E<img src="https://scanapp.org/assets/github_assets/upce.jpeg" />
DATA_MATRIX<img src="https://scanapp.org/assets/github_assets/datamatrix.png" />
MAXICODE*<img src="https://scanapp.org/assets/github_assets/maxicode.gif" />
RSS_14*<img src="https://scanapp.org/assets/github_assets/rss14.gif" />
RSS_EXPANDED*<img src="https://scanapp.org/assets/github_assets/rssexpanded.gif" />

*Formats are not supported by our experimental integration with native BarcodeDetector API integration (Read more).

Description - View Demo

See an end to end scanner experience at scanapp.org.

This is a cross-platform JavaScript library to integrate QR code, bar codes & a few other types of code scanning capabilities to your applications running on HTML5 compatible browser.

Supports:

How to use

Find detailed guidelines on how to use this library on scanapp.org/html5-qrcode-docs.

Demo

<img src="https://scanapp.org/assets/github_assets/qr-code.png" width="200px"><br /> Scan this image or visit blog.minhazav.dev/research/html5-qrcode.html

For more information

Check these articles on how to use this library:

<!-- TODO(mebjas) Mirgate this link to blog.minhazav.dev -->

Screenshots

screenshot<br /> Figure: Screenshot from Google Chrome running on MacBook Pro

Documentation

Find the full API documentation at scanapp.org/html5-qrcode-docs/docs/apis.

Extra optional configuration in start() method

Configuration object that can be used to configure both the scanning behavior and the user interface (UI). Most of the fields have default properties that will be used unless a different value is provided. If you do not want to override anything, you can just pass in an empty object {}.

fps — Integer, Example = 10

A.K.A frame per second, the default value for this is 2, but it can be increased to get faster scanning. Increasing too high value could affect performance. Value >1000 will simply fail.

qrboxQrDimensions or QrDimensionFunction (Optional), Example = { width: 250, height: 250 }

Use this property to limit the region of the viewfinder you want to use for scanning. The rest of the viewfinder would be shaded. For example, by passing config { qrbox : { width: 250, height: 250 } }, the screen will look like:

<img src="https://scanapp.org/assets/github_assets/screen.gif" />

This can be used to set a rectangular scanning area with config like:

let config = { qrbox : { width: 400, height: 150 } }

This config also accepts a function of type

/**
  * A function that takes in the width and height of the video stream 
* and returns QrDimensions.
* 
* Viewfinder refers to the video showing camera stream.
*/
type QrDimensionFunction =
    (viewfinderWidth: number, viewfinderHeight: number) => QrDimensions;

This allows you to set dynamic QR box dimensions based on the video dimensions. See this blog article for example: Setting dynamic QR box size in Html5-qrcode - ScanApp blog

This might be desirable for bar code scanning.

If this value is not set, no shaded QR box will be rendered and the scanner will scan the entire area of video stream.

aspectRatio — Float, Example 1.777778 for 16:9 aspect ratio

Use this property to render the video feed in a certain aspect ratio. Passing a nonstandard aspect ratio like 100000:1 could lead to the video feed not even showing up. Ideal values can be:

ValueAspect RatioUse Case
1.3333344:3Standard camera aspect ratio
1.77777816:9Full screen, cinematic
1.01:1Square view

If you do not pass any value, the whole viewfinder would be used for scanning. Note: this value has to be smaller than the width and height of the QR code HTML element.

disableFlip — Boolean (Optional), default = false

By default, the scanner can scan for horizontally flipped QR Codes. This also enables scanning QR code using the front camera on mobile devices which are sometimes mirrored. This is false by default and I recommend changing this only if:

Here's an example of a normal and mirrored QR Code

Normal QR CodeMirrored QR Code
<img src="https://scanapp.org/assets/github_assets/qr-code.png" width="200px" /><img src="https://scanapp.org/assets/github_assets/qr-code-flipped.png" width="200px" /><br />

rememberLastUsedCamera — Boolean (Optional), default = true

If true the last camera used by the user and weather or not permission was granted would be remembered in the local storage. If the user has previously granted permissions — the request permission option in the UI will be skipped and the last selected camera would be launched automatically for scanning.

If true the library shall remember if the camera permissions were previously granted and what camera was last used. If the permissions is already granted for "camera", QR code scanning will automatically * start for previously used camera.

supportedScanTypes - Array<Html5QrcodeScanType> | []

This is only supported for Html5QrcodeScanner.

Default = [Html5QrcodeScanType.SCAN_TYPE_CAMERA, Html5QrcodeScanType.SCAN_TYPE_FILE]

This field can be used to:

How to use:

function onScanSuccess(decodedText, decodedResult) {
  // handle the scanned code as you like, for example:
  console.log(`Code matched = ${decodedText}`, decodedResult);
}

let config = {
  fps: 10,
  qrbox: {width: 100, height: 100},
  rememberLastUsedCamera: true,
  // Only support camera scan type.
  supportedScanTypes: [Html5QrcodeScanType.SCAN_TYPE_CAMERA]
};

let html5QrcodeScanner = new Html5QrcodeScanner(
  "reader", config, /* verbose= */ false);
html5QrcodeScanner.render(onScanSuccess);

For file based scan only choose:

supportedScanTypes: [Html5QrcodeScanType.SCAN_TYPE_FILE]

For supporting both as it is today, you can ignore this field or set as:

supportedScanTypes: [
  Html5QrcodeScanType.SCAN_TYPE_CAMERA,
  Html5QrcodeScanType.SCAN_TYPE_FILE]

To set the file based scan as defult change the order:

supportedScanTypes: [
  Html5QrcodeScanType.SCAN_TYPE_FILE,
  Html5QrcodeScanType.SCAN_TYPE_CAMERA]

showTorchButtonIfSupported - boolean | undefined

This is only supported for Html5QrcodeScanner.

If true the rendered UI will have button to turn flash on or off based on device + browser support. The value is false by default.

Scanning only specific formats

By default, both camera stream and image files are scanned against all the supported code formats. Both Html5QrcodeScanner and Html5Qrcode classes can be configured to only support a subset of supported formats. Supported formats are defined in enum Html5QrcodeSupportedFormats.

enum Html5QrcodeSupportedFormats {
  QR_CODE = 0,
  AZTEC,
  CODABAR,
  CODE_39,
  CODE_93,
  CODE_128,
  DATA_MATRIX,
  MAXICODE,
  ITF,
  EAN_13,
  EAN_8,
  PDF_417,
  RSS_14,
  RSS_EXPANDED,
  UPC_A,
  UPC_E,
  UPC_EAN_EXTENSION,
}

I recommend using this only if you need to explicitly omit support for certain formats or want to reduce the number of scans done per second for performance reasons.

Scanning only QR code with Html5Qrcode

const html5QrCode = new Html5Qrcode(
  "reader", { formatsToSupport: [ Html5QrcodeSupportedFormats.QR_CODE ] });
const qrCodeSuccessCallback = (decodedText, decodedResult) => {
    /* handle success */
};
const config = { fps: 10, qrbox: { width: 250, height: 250 } };

// If you want to prefer front camera
html5QrCode.start({ facingMode: "user" }, config, qrCodeSuccessCallback);

Scanning only QR code and UPC codes with Html5QrcodeScanner

function onScanSuccess(decodedText, decodedResult) {
  // Handle the scanned code as you like, for example:
  console.log(`Code matched = ${decodedText}`, decodedResult);
}

const formatsToSupport = [
  Html5QrcodeSupportedFormats.QR_CODE,
  Html5QrcodeSupportedFormats.UPC_A,
  Html5QrcodeSupportedFormats.UPC_E,
  Html5QrcodeSupportedFormats.UPC_EAN_EXTENSION,
];
const html5QrcodeScanner = new Html5QrcodeScanner(
  "reader",
  {
    fps: 10,
    qrbox: { width: 250, height: 250 },
    formatsToSupport: formatsToSupport
  },
  /* verbose= */ false);
html5QrcodeScanner.render(onScanSuccess);

Experimental features

The library now supports some experimental features which are supported in the library but not recommended for production usage either due to limited testing done or limited compatibility for underlying APIs used. Read more about it here. Some experimental features include:

How to modify and build

  1. Code changes should only be made to /src only.

  2. Run npm install to install all dependencies.

  3. Run npm run-script build to build JavaScript output. The output JavaScript distribution is built to /dist/html5-qrcode.min.js. If you are developing on Windows OS, run npm run-script build-windows.

  4. Testing

    • Run npm test
    • Run the tests before sending a pull request, all tests should run.
    • Please add tests for new behaviors sent in PR.
  5. Send a pull request

    • Include code changes only to ./src. Do not change ./dist manually.
    • In the pull request add a comment like
    @all-contributors please add @mebjas for this new feature or tests
    
    • For calling out your contributions, the bot will update the contributions file.
    • Code will be built & published by the author in batches.

How to contribute

You can contribute to the project in several ways:

Support 💖

This project would not be possible without all of our fantastic contributors and sponsors. If you'd like to support the maintenance and upkeep of this project you can donate via GitHub Sponsors.

Sponsor the project for priortising feature requests / bugs relevant to you. (Depends on scope of ask and bandwidth of the contributors).

<!-- sponsors -->

<a href="https://github.com/webauthor"><img src="https://github.com/webauthor.png" width="40px" alt="webauthor@" /></a> <a href="https://github.com/ben-gy"><img src="https://github.com/ben-gy.png" width="40px" alt="ben-gy" /></a> <a href="https://github.com/bujjivadu"><img src="https://github.com/bujjivadu.png" width="40px" alt="bujjivadu" /></a>

<!-- sponsors -->

Help incentivise feature development, bug fixing by supporting the sponsorhip goals of this project. See list of sponsered feature requests here.

Also, huge thanks to following organizations for non monitery sponsorships

<!-- sponsors --> <div> <a href="https://scanapp.org"><img src="https://scanapp.org/assets/svg/scanapp.svg" height="60px" alt="" /></a> </div> <div> <a href="https://www.browserstack.com"><img src="https://www.browserstack.com/images/layout/browserstack-logo-600x315.png" height="100px" alt="" /></a> </div> <!-- sponsors -->

Credits

The decoder used for the QR code reading is from Zxing-js https://github.com/zxing-js/library<br />