Awesome
PreLoader: Make your activity launch faster
Pre-load data before Activity opens, and display data on UI after UI initialization. Speedup Activity launch
You can start a PreLoader everywhere and start to listen data which loaded by the PreLoader with preLoaderId
-
if DataLoader.loadData() is not completed, then DataListener.onDataArrived() will be called after the data load is completed
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if DataLoader.loadData() is completed, then DataListener.onDataArrived() called immediately
Continuous optimization, welcome watch, star!
demo
<img src="image/inside_page.png" height="500" /> <img src="image/before_start_activity_1.png" height="500" /> <img src="image/before_start_activity_2.png" height="500" />
Typically used for
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Pre-load data in Application.onCreate for HomePageActivity to reduce the user waiting time in HomePageActivity initialization
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Pre-load data before context.startActivity(), and display data after activity UI are initialized
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Pre-load data for complex UI Activity (UI initialization cost too much time)
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Pre-load data for next page of ListView/RecyclerView before pull to load more
Features
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support network data, network images, local images, database queries, and file I/O
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support for cross-activity pre-loading
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support pull-down refresh (DataLoader reloads once, after loading completes, callback for all DataListener)
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supports custom thread-pool
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support one loader (DataLoader) for multiple listeners (DataListener)
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support multiple preload tasks for an Activity
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support for add/remove listener dynamically
Usage
- add dependencies in build.gradle
dependencies {
compile 'com.billy.android:pre-loader:x.x.x'
}
- start a pre-load
int preLoaderId = PreLoader.preLoad(new Loader());
Intent intent = new Intent(this, PreLoadBeforeLaunchActivity.class);
intent.putExtra("preLoaderId", preLoaderId);
startActivity(intent);
//DataLoader, mock as load data from network
class Loader implements DataLoader<String> {
@Override
public String loadData() {
//this method runs in thread pool
// load data in this method synchronously
try {
Thread.sleep(600);
} catch (InterruptedException ignored) {
}
return "data from network server";
}
}
- Listen data after UI initialization in Activity/Fragment/View
PreLoader.listenData(preLoaderId, new Listener());
//after data load completed,DataListener.onDataArrived(...) will be called to process data
class Listener implements DataListener<String> {
@Override
public void onDataArrived(String data) {
// this method runs on main thread, Handler is not required
Toast.makeText(activity, data, Toast.LENGTH_SHORT).show();
}
}
- Refresh data: DataLoader.loadData() will be called, and DataListener.onDataArrived() will be called for all listeners
PreLoader.refresh(preLoaderId);
- Destroy the PreLoader object if you do not need it(eg. Activity is destroyed)
PreLoader.destroy(preLoaderId);
- start a group of pre-load task with GroupedDataLoader and GroupedDataListener
//start pre-load task with a group of GroupedDataLoader(s)
int preLoaderId = PreLoader.preLoad(new Loader1(), new Loader2());
Intent intent = new Intent(this, PreLoadGroupBeforeLaunchActivity.class);
intent.putExtra("preLoaderId", preLoaderId);
startActivity(intent);
class Loader1 implements GroupedDataLoader<String> {
@Override
public String loadData() {
TimeWatcher timeWatcher = TimeWatcher.obtainAndStart("GroupedDataLoader1 load data");
try {
Thread.sleep(600);
} catch (InterruptedException ignored) {
}
return timeWatcher.stopAndPrint();
}
@Override
public String keyInGroup() {
return "loader1";
}
}
class Loader2 implements GroupedDataLoader<String> {
@Override
public String loadData() {
TimeWatcher timeWatcher = TimeWatcher.obtainAndStart("GroupedDataLoader2 load data");
try {
Thread.sleep(400);
} catch (InterruptedException ignored) {
}
return timeWatcher.stopAndPrint();
}
@Override
public String keyInGroup() {
return "loader2";
}
}
//listen data in Activity after UI initialization with GroupedDataListener(s) for each GroupedDataLoader(s)
//GroupedDataListener matched with GroupedDataLoader by key
PreLoader.listenData(preLoaderId
, new DataHolder1()
, new DataHolder2()
);
class DataHolder1 implements GroupedDataListener<String> {
@Override
public void onDataArrived(String data) {
String s = allTime.stopAndPrint();
logTextView.append(data + "\n" + s + "\n");
}
@Override
public String keyInGroup() {
return "loader1";
}
}
class DataHolder2 implements GroupedDataListener<String> {
@Override
public void onDataArrived(String data) {
String s = allTime.stopAndPrint();
logTextView.append(data + "\n" + s + "\n");
}
@Override
public String keyInGroup() {
return "loader2";
}
}
Better to use with the componentized architecture framework (CC)
CC framework comes with AOP at the component level: when component is calling for start an activity, you can start a pre-load for it. So, it is not need to do pre-load work in every place where you want to start the Activity.
- define a component for open the activity
public class ComponentA implements IComponent {
@Override
public String getName() {
return "demo.ComponentA";
}
@Override
public boolean onCall(CC cc) {
int preLoaderId = PreLoader.preLoad(new Loader());
Intent intent = new Intent(this, PreLoadBeforeLaunchActivity.class);
intent.putExtra("preLoaderId", preLoaderId);
startActivity(intent);
CC.sendCCResult(cc.getCallId(), CCResult.success());
return false;
}
}
call that component by CC to open activity
// pre-load is needless here, the logistic of component are all inside that component itself
CC.obtainBuilder("demo.ComponentA").build().call();