Awesome
stablediffusion-infinity
Outpainting with Stable Diffusion on an infinite canvas.
https://user-images.githubusercontent.com/1665437/197244111-51884b3b-dffe-4dcf-a82a-fa5117c79934.mp4
Status
Powered by Stable Diffusion inpainting model, this project now works well. However, the quality of results is still not guaranteed. You may need to do prompt engineering, change the size of the selection, reduce the size of the outpainting region to get better outpainting results.
The project now becomes a web app based on PyScript and Gradio. For Jupyter Notebook version, please check out the ipycanvas branch.
Pull requests are welcome for better UI control, ideas to achieve better results, or any other improvements.
Update: the project add photometric correction to suppress seams, to use this feature, you need to install fpie: pip install fpie
(Linux/MacOS only)
Docs
Get Started
- Setup for Windows: setup_guide
- Setup for Linux: setup_guide
- Setup for MacOS: setup_guide
- Running with Docker on Windows or Linux with NVIDIA GPU: run_with_docker
- Usages: usage
FAQs
- The result is a black square:
- False positive rate of safety checker is relatively high, you may disable the safety_checker
- Some GPUs might not work with
fp16
:python app.py --fp32 --lowvram
- What is the init_mode
- init_mode indicates how to fill the empty/masked region, usually
patch_match
is better than others
- init_mode indicates how to fill the empty/masked region, usually
- Why not use
postMessage
for iframe interaction- The iframe and the gradio are in the same origin. For
postMessage
version, check out gradio-space version
- The iframe and the gradio are in the same origin. For
Known issues
- The canvas is implemented with
NumPy
+PyScript
(the project was originally implemented withipycanvas
inside a jupyter notebook), which is relatively inefficient compared with pure frontend solutions. - By design, the canvas is infinite. However, the canvas size is finite in practice. Your RAM and browser limit the canvas size. The canvas might crash or behave strangely when zoomed out by a certain scale.
- The canvas requires internet: You can deploy and serve PyScript, Pyodide, and other JS/CSS assets with a local HTTP server and modify
index.html
accordingly. - Photometric correction might not work (
taichi
does not support the multithreading environment). A dirty hack (quite unreliable) is implemented to move related computation inside a subprocess. - Stable Diffusion inpainting model is much slower when selection size is larger than 512x512
Credit
The code of perlin2d.py
is from https://stackoverflow.com/questions/42147776/producing-2d-perlin-noise-with-numpy/42154921#42154921 and is not included in the scope of LICENSE used in this repo.
The submodule glid_3_xl_stable
is based on https://github.com/Jack000/glid-3-xl-stable
The submodule PyPatchMatch
is based on https://github.com/vacancy/PyPatchMatch
The code of postprocess.py
and process.py
is modified based on https://github.com/Trinkle23897/Fast-Poisson-Image-Editing
The code of convert_checkpoint.py
is modified based on https://github.com/huggingface/diffusers/blob/main/scripts/convert_original_stable_diffusion_to_diffusers.py
The submodule sd_grpcserver
and handleImageAdjustment()
in utils.py
are based on https://github.com/hafriedlander/stable-diffusion-grpcserver and https://github.com/parlance-zz/g-diffuser-bot
w2ui.min.js
and w2ui.min.css
is from https://github.com/vitmalina/w2ui. fabric.min.js
is a custom build of https://github.com/fabricjs/fabric.js
interrogate.py
is based on https://github.com/pharmapsychotic/clip-interrogator v1, the submodule blip_model
is based on https://github.com/salesforce/BLIP