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block-id

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block-id is a Rust library for generating opaque, unique, and short string values from (unsigned) integers.

tl;dr:

use block_id::{Alphabet, BlockId};

fn main() {
    // Random seed.
    let seed = 9876;
    
    // Code length.
    let length = 5;

    let generator = BlockId::new(Alphabet::alphanumeric(), seed, length);
    
    // Number to string.
    assert_eq!(Some("wjweA".to_string()), generator.encode_string(0));
    assert_eq!(Some("ZxJrE".to_string()), generator.encode_string(1));
    assert_eq!(Some("3e0IT".to_string()), generator.encode_string(2));

    // String to number.
    assert_eq!(Some(2), generator.decode_string("3e0IT"));
}

Introduction

Random-looking alphanumeric strings are often used in place of sequential numeric IDs for user-facing purposes. This has several advantages:

block-id is the successor to tiny_id, which allows the creation of tightly-packed alphanumeric strings. tiny_id turned out to be difficult to use in a distributed environment because its state needs to be synchronized across every node that needs to generate IDs. Rather than building distributed functionality into a short ID generator, block-id provides a way of turning a sequential ID generator into a string ID generator by creating a one-to-one mapping between integers and random-looking short strings. That way, any system of generating sequential numeric IDs (for example, a database's sequence generator) can be turned into a system for generating random-looking string IDs.

use block_id::{Alphabet, BlockId};

fn main() {
    // The alphabet determines the set of valid characters in an ID.
    // For convenience, we include some common alphabets like `alphanumeric`. 
    let alphabet = Alphabet::alphanumeric();
    
    // The generator takes a u128 as a seed.
    let seed = 1234;

    // The length of a generated code. This is really a _minimum_ length; larger numbers
    // will be converted to longer codes since that's the only way to avoid collisions.
    let length = 4;

    // A small amount of pre-caching work happens when we create the BlockId instance,
    // so it's good to re-use the same generator where possible.
    let generator = BlockId::new(alphabet, seed, length);
    
    // Now that we have a generator, we can turn numbers into short IDs.
    assert_eq!(Some("In4R".to_string()), generator.encode_string(0));

    assert_eq!(Some("4A7N".to_string()), generator.encode_string(440));
    assert_eq!(Some("tSp9".to_string()), generator.encode_string(441));
    assert_eq!(Some("6z6y".to_string()), generator.encode_string(442));
    assert_eq!(Some("ft0M".to_string()), generator.encode_string(443));

    // When we've exhausted all 4-digit codes, we simply move on to 5-digit codes.
    assert_eq!(Some("YeyKs".to_string()), generator.encode_string(123456789));

    // ...and so on.
    assert_eq!(Some("pFbrRf".to_string()), generator.encode_string(1234567890));

    // Codes are reversible, assuming we have the seed they were generated with.
    assert_eq!(Some(1234567890), generator.decode_string("pFbrRf"));
}

How it works

block-id applies a pipeline of reversible transformations on a data in order to turn it into a string.

The number of rounds is the same as the number of digits in the base-N representation. This gives every digit a chance to influence every other digit.

Security

block-id is designed to make it easy for a human to distinguish between two sequential codes, not to make it impossible for an adversary to reverse. It should not be considered cryptographically secure.