Awesome
Body Transformer: Leveraging Robot Embodiment for Policy Learning
Body Transformer (BoT) is an architecture tailored for robot learning, which exhibits better performance in both imitation and reinforcement learning scenarios.
Summary
Please refer to the corresponding readme files in the subdirectories for more detailed instructions:
Citation
If you find BoT useful for your research, please cite this work:
@article{sferrazza2024body,
title={Body Transformer: Leveraging Robot Embodiment for Policy Learning},
author={Sferrazza, Carmelo and Huang, Dun-Ming and Liu, Fangchen and Lee, Jongmin and Abbeel, Pieter},
journal={arXiv preprint arXiv:2408.06316},
year={2024}
}
References
This codebase contains some files adapted from other sources:
- Robot Parkour Learning: https://github.com/ZiwenZhuang/parkour
- IsaacGymEnvs: https://github.com/isaac-sim/IsaacGymEnvs
- rl_games: https://github.com/Denys88/rl_games
- PyTorch: https://github.com/pytorch/pytorch