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fijkplayer (Video player plugin for Flutter) Flutter 媒体播放器
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A Flutter media player plugin for iOS and android based on ijkplayer
您的支持是我们开发的动力。 欢迎Star,欢迎PR~。 Feedback welcome and Pull Requests are most welcome!
Documentation 文档
- Development Documentation https://fijkplayer.befovy.com/docs/en/ quick start、guide、and concepts about fijkplayer
- 开发文档 https://fijkplayer.befovy.com/docs/zh/ 包含快速开始、使用指南、fijkplayer 中的概念理解
- dart api https://pub.dev/documentation/fijkplayer/ detail API and argument explaination
- Release Notes https://github.com/befovy/fijkplayer/releases and CHANGELOG.md
- FAQ https://fijkplayer.befovy.com/docs/zh/faq.html
Installation 安装
Add fijkplayer
as a dependency in your pubspec.yaml file.
dependencies:
fijkplayer: ^{{latest version}}
Replace {{latest version}}
with the version number in badge above.
Use git branch which not published to pub.
dependencies:
fijkplayer:
git:
url: https://github.com/befovy/fijkplayer.git
ref: develop # can be replaced to branch or tag name
Example 示例
import 'package:fijkplayer/fijkplayer.dart';
import 'package:flutter/material.dart';
class VideoScreen extends StatefulWidget {
final String url;
VideoScreen({@required this.url});
@override
_VideoScreenState createState() => _VideoScreenState();
}
class _VideoScreenState extends State<VideoScreen> {
final FijkPlayer player = FijkPlayer();
_VideoScreenState();
@override
void initState() {
super.initState();
player.setDataSource(widget.url, autoPlay: true);
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: Text("Fijkplayer Example")),
body: Container(
alignment: Alignment.center,
child: FijkView(
player: player,
),
));
}
@override
void dispose() {
super.dispose();
player.release();
}
}
Contributors 贡献者 ✨
Thanks goes to these wonderful people (emoji key)
This project follows the all-contributors specification. Contributions of any kind welcome
iOS Warning 警告
Warning: The fijkplayer video player plugin is not functional on iOS simulators. An iOS device must be used during development/testing. For more details, please refer to this issue.