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<p align="center"> <img src="https://github.com/appsinacup/godot-rapier-physics/blob/main/logo.jpg?raw=true"/> </p> <p align="center"> <img src="https://github.com/appsinacup/godot-rapier-physics/actions/workflows/runner.yml/badge.svg?branch=main" alt="Godot Rapier Build"></a> <img src="https://img.shields.io/badge/Godot-4.2-%23478cbf?logo=godot-engine&logoColor=white" /> </p> <p align = "center"> <strong> <a href="https://github.com/appsinacup/godot-rapier-physics/blob/main/CONTRIBUTING.md">Contributing</a> | <a href="https://godot.rapier.rs">Documentation</a> | <a href="https://discord.gg/56dMud8HYn">Discord</a> </strong> </p>
<p align = "center"> <b>2D and 3D physics engine</b> <i>for the Godot game engine.</i> </p>

Godot Rapier Physics is a 2D and 3D physics drop-in replacement for the Godot game engine that adds stability through rapier and fluids through salva.

Installation

After installing, go to Advanced Settings -> Physics -> 2D or 3D. Change Physics Engine to Rapier2D or Rapier3D.

<p align="center"> <img src="docs/rapier-vid.gif"/> </p>

Limitations

Platforms