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SkiaSharp for Unity with Lottie Animation and HarfBuzz Text, SVG Supports

SkiaSharp for Unity is a powerful plugin that leverages the SkiaSharp 2D graphics library to enhance Unity game development. With the added advantage of HarfBuzz support, this plugin allows you to create high-quality, cross-platform 2D graphics and user interfaces for your Unity projects. HarfBuzz support enables better text rendering, including advanced features such as native fonts, emoji support, and right-to-left (RTL) language rendering.

SkiaSharp is a .NET binding to the Skia library, which is utilized by popular platforms like Google Chrome, Android, and Flutter. By integrating SkiaSharp into Unity, you gain access to a wide range of APIs for rendering vector graphics, text, and images. The inclusion of HarfBuzz further improves text rendering, making it ideal for internationalization and multilingual projects.

Added support for SVG.Skia:

SkiaForUnity now supports rendering SVG graphics using SVG.Skia. This allows you to leverage the power of SVG for creating scalable vector graphics within your Unity projects.

Benefits of SVG.Skia:

Scalability: SVG graphics can be scaled to any size without losing quality.
Cross-platform compatibility: SVG is a widely supported format that works across different platforms.

Features

https://github.com/ammariqais/SkiaForUnity/assets/62248657/ac1a8c35-bb24-4b64-ac3e-85a5b06ed276

Watch the SkiaForUnity v1.0.0.Pre-2 Release Videos:

Editor Mode

https://github.com/ammariqais/SkiaForUnity/assets/62248657/ccf71cd1-17ae-4442-b42f-4d3d067849f1

Playing Animations

https://github.com/ammariqais/SkiaForUnity/assets/62248657/cc7a5d56-48e7-4e28-8e18-b8e8ec776eab

Getting Started

To get started with SkiaSharp for Unity, follow these steps:

  1. Clone or download the SkiaSharp for Unity repository from GitHub. or you can use

Package Manager

  1. Open your Unity project and navigate to Windows> Package Manager.
  2. Click the + button in the top-left corner and select Add package from git URL
  3. Enter the following URL and click Add

https://github.com/ammariqais/SkiaForUnity.git?path=SkiaUnity/Assets/SkiaSharp

  1. Import the SkiaSharp package into your Unity project.

  2. In Unity, go to Edit > Project Settings > Player and select the iOS platform.

  3. Scroll down to the Other Settings section and locate the Scripting Define Symbols field.

  4. Add __ UNIFIED _ _ and _ IOS _ to the Scripting Define Symbols. This is necessary to enable the SkiaSharp functionality specifically for iOS.

  5. Create a new script or modify an existing script to leverage the SkiaSharp API for drawing graphics and the Skottie API for playing Lottie animations.

  6. Build and run your Unity project on an iOS device to see the Skia graphics and Lottie animations in action.

Tutorials

Document

Contributing

Contributions to SkiaSharp for Unity are welcome! If you encounter any issues, have suggestions for improvements, or would like to contribute code, please feel free to open an issue or submit a pull request on the GitHub repository.

License

SkiaSharp for Unity is licensed under the MIT License. Please refer to the LICENSE file for more information.

Support

If you have any questions, need assistance, or want to join a community of developers using SkiaSharp for Unity, you can:

Acknowledgements

SkiaSharp for Unity is built on top of the amazing SkiaSharp library and includes the Skottie library for Lottie animations. We would like to express our gratitude to the SkiaSharp and Skottie communities for their hard work and dedication in developing and maintaining these powerful libraries.

Authors

SkiaSharp for Unity is developed and maintained by Qais Ammari.