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unity-raytracing

GPU Raytracing renderer which runs in hlsl compute shader in unity. This project is implemented by pure hlsl vertex shader, fragment shader and compute shader in Unity, not using any raytracing shaders.

Features

Scene Assets

We can convert the tungsten json format to our own format which is also using json. Use the python tool(unity-raytracing/Assets/RayTracing/Editor/convert_tungsten.py) for converting the tungsten scene. You can download the tungsten scenes at https://benedikt-bitterli.me/resources/ .

ScreenShops

cornell box

staircase2

bathroom2

20000 spp, Filmic tonemapping

kitchen

15000 spp, ACE tonemapping

depth of field and glass material

References