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CyclonePhysicsEngine

C# port of the Cylcone physics engine based on the book Game Physics Engine Design.

I have made some small changes and restructured the code a little.

The projects uses Unity to create a few test scenes but the code (all the scripts in the Cyclone folder) is not connected to Unity in any way and can be used as a standonle project if required.

List of physics projects

Position-Based-Dynamics
PBD-Fluid-in-Unity
GPU-GEMS-NBody-Simulation
GPU-GEMS-2D-Fluid-Simulation
GPU-GEMS-3D-Fluid-Simulation
CyclonePhysicsEngine
2D-Deformable-body-in-Unity