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Brunetons-Improved-Atmospheric-Scattering

This is a port to Unity of a updated and improved version of Brunetons atmospheric scatter published in 2017. The original was published in 2008 so is a bit old now.

The new version contains the follow improvements.

The demo uses a image effect shader as a example of how to use the scattering. The sphere rendered and its light shafts are hard coded into the shader as its just a example. Some work would be needed to convert this into a practical implementation

AtmosphericScatter0

AtmosphericScatter1

AtmosphericScatter2

AtmosphericScatter3

AtmosphericScatter4

List of atmoshere projects

Brunetons-Improved-Atmospheric-Scattering
Brunetons-Atmospheric-Scatter
GPU-GEMS-Atmospheric-Scatter
Proland-To-Unity