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GLUL - OpenGL Utility Library

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<br> **Modern C++ library** to speed-up working on **OpenGL** based applications and games.

Main features

Library frequently uses C++11 features like move constructors/assignment operators, lambdas, range-based loops, strongly typed pointers (with nullptr), strongly typed enumerations (enum class), hash maps etc.

Building

Windows

Linux

Requirements

Platforms tested

Compilers tested

Dependencies

Examples of usage

You can find provided example projects showcasing library's usage in example directory or you can check out other projects which uses this library.

Provided examples:

License

This project is licensed under the MIT License.

Contributions

Feel free to fork library (leaving details about author) and work on it with me. Issue list should be up to date on what is to do and what is to fix. If you'd like to see new features or functionality please contact me or add new issue and i'll do my best to add them.