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GradientMap post effect for Unity Urp, controlled via volume profile </br> Works as render feature or a pass for selective post processing VolFx

The concept is taken from graphic editors when an image a colored</br> by gradient from their grayscale values (gradietn map in photoshop)

_cover</br>

gradietn alpha - color of the original image

Part of Artwork Project

Usage

Install via Unity PackageManager</br> Add GradientMap RenderFeature to the UrpRenderer

https://github.com/NullTale/GradientMapFilter.git

Gradients a support runtime blending and can be used for palette swapping,</br> creating short fx events or static pulsing of light as in the example.

_animation

example can be found in the project samples

GradientMap like effect from Cult of the Lamb

https://github.com/NullTale/GradientMapFilter/assets/1497430/84de70d6-fdfb-4b95-bf1c-afd46600bd98