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FlowFx

Dev by NullTale - author's games, materials, graphics <br> Itch Twitter Discord Asset Store

Old school Image Flow Effect for Unity Urp, controlled via volume profile </br> Works as render feature or a pass for selective post processing VolFx

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Part of Artwork Project

Usage

Install via Unity PackageManager

https://github.com/NullTale/FlowFx.git

Works as a RenderFeature blending each new frame with the previous one by weight,</br> adding displacement and rotation, can be combined with other post effects to create scenes</br> of confusion or strange flow.</br>

image

The feature is fps dependent and is rendered with target frame specified in the asset,</br> this means that new frames for blending will be taken at the specified frame rate,</br> if the frame rate is higher it does not affect the picture, otherwise the effect will look different.

Scene from the documentation can be found in project samples.