Awesome
NVIDIA PhysX
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Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
- Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
- Neither the name of NVIDIA CORPORATION nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
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Introduction
Welcome to the NVIDIA PhysX source code repository.
This repository contains source releases of the PhysX, Flow, and Blast SDKs used in NVIDIA Omniverse.
Documentation
The user guide and API documentation are available on GitHub Pages. Please create an Issue if you find a documentation issue.
Instructions
Please see instructions specific to each of the libraries in the respective subfolder.
Community-Maintained Build Configuration Fork
Please see the O3DE Fork for community-maintained additional build configurations.
Support
- Please use GitHub Discussions for questions and comments.
- GitHub Issues should only be used for bug reports or documentation issues.
- You can also ask questions in the NVIDIA Omniverse #physics Discord Channel.