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Challenge Starter (public template)

Template project designed to host algorithm solutions for a variety of coding challenges (think Advent of Code, HackerRank, Project Euler, and similar coding challenge websites).

Main Advantages and Features

Check It Out!

For a live-action Repository and see how this all spans out, check out my Code Challenges Repository!

What's Under the Hood?

You can check out Challenge Base, the package on which this project relies, for more insights on what's happening under the hood.

How Will You Get Started?

Once you begin to grasp how to interact with all the different file types there are, you'll get up and running in little to no time. So, here's how you get started:

For this walkthrough, I'll be using the Advent of Code 2021 as an example, so make sure to be mildly familiarized with how it works! This codebase already contains some sample code answering both Questions for Advent of Code 2021 - Day 01, so make sure to read those up to get a bit more understanding as we go along each step!

Essentially, within Advent of Code Challenges, each day in the Advent Calendar will pose two different Questions or Problems, with each potentially requiring related algorithms to solve both problems.

NOTE: This codebase has been built on Xcode 14.1, so expect to run any code within Xcode itself.

  1. Start by creating a new folder under Resources and under Challenges to label the new Coding Challenge you'll be undertaking. Make sure to name both of these folders the same!

    • For our walkthrough, we would then create two folders: one with the path for ChallengeStarter/Challenges/SampleChallenge and another one with the path for ChallengeStarter/Resources/SampleChallenge.
    • The Resources folder will contain all input and output data in their dedicated files.
    • The Challenges folder will contain all the algorithms needed to perform whatever is necessary to calculate some output data from the given input file(s).
  2. Once you know what Challenge you'll be performing for, you may go ahead and create a new Challenge file under the Challenges subfolder you just created. Ideally, you should name this Challenge file with the same name of the folder it is in, as all Solutions will inherit from this class to more easily identify to which Challenge Set a specific Solution belongs to.

    • For our walkthrough, this file would be ChallengeStarter/Challenges/SampleChallenge/SampleChallenge.swift.
    • After creating this file, you would only need to configure the Algorithms enum, specifying the names and amounts of algorithms that you desire to create for each Solution.
    • In the case of Advent of Code Challenges, since each day has two problems (or parts), I have opted to think of each part as an algorithm of its own. Thus, the Algorithms enum can stay as it is defined by the template file.
  3. Since Challenge Problems usually contain some sample data along with its expected output, you can add any and all resource files under the Resources folder, inside of the subfolder you created in the previous step.

    • For our walkthrough, these files are located under the ChallengeStarter/Resources/SampleChallenge folder.
    • Sample data (examples discussed as part of a given problem) are considered as Test Cases. Each of these Test Cases should contain their corresponding input and output files, with the following naming structure:
      • Input data files must have a .in extension.
      • Output data files must have a .out extension.
      • Both the Input and Output data files must have the same name (without the extension) in order to be considered as a single Test Case.
      • Each Test Case must be named as: SolutionName[.ResourceName][.AlgorithmName].<in|out>
        • SolutionName would represent what specific Problem would this sample data belong to. Make it something useful and straightforward for you.
        • [.ResourceName] is optional, and it essentially represents what scenario you are testing for. Please enter this portion without square brackets.
        • [.AlgorithmName] is also optional, and it should be the same as any Algorithm that was defined in the enum from the previous step.
        • <in|out> specifies whether the data in the file should be interpreted as input (in extension) or expected output (out extension) data. Both of these files should exist in order for them to be considered a valid Test Case.
    • Actual data (usually larger data files which must be computed to produce a specific solution that is to be used as your response within the website) are considered as Actual Data. Unlike Test Cases, these files should only contain a single .in file (with no corresponding .out file).
  4. Once you have configured and added any Test Cases and Actual Data, you can go ahead and create a Solution file. This file contains multiple sections that will be broken down below, specifying what needs to change in each of them.

    • For our walkthrough, this file would be ChallengeStarter/Challenges/SampleChallenge/Solution00.swift.
    • Out of the box, you would typically need to modify the typealias variables at the very top of the class and both the assemble and activate methods.
      • For the typealias variables, think of a data structure that would best suit this specific problem. What would it be? Based on this answer, you can specify the Input and Output typealiases to ease your algorithm logic.
      • Within the assemble method, you would make any necessary changes to it so that the Test Case input and output files would be interpreted and transformed onto the data structures that you elaborated on the bullet above.
      • The activate method only needs changes whenever the Algorithms enum (covered in Step #2) changes. All Algorithms cases should be covered and mapped accordingly.
      • The Logic Methods section would, as you have probably guessed by now, contain the specific algorithms you'll be creating to come up with a Solution to the problem poised by the Challenge website. Go on, strive to make a clever Solution!
  5. Now for probably the most exciting part: executing your code to see if it works! The ChallengeStarter/main.swift file already contains some lines to execute our walkthrough code.

    • Expect to change this with the appropriate Challenge and Solution names for your own Solutions.
    • For each Solution, you may feed it with...
      • An array containing resourceSets to be used, if any. These were defined earlier in Step #3 as ResourceName. If no Test Cases were provided (or an empty String array is provided), validating logic is skipped and executing the program goes directly to executing the Actual Data.
      • An array containing the set of Algorithms to be used for the current execution. These were defined above in Step #2 and are defined in the Challenge file. If no Algorithms were provided (or an empty Algorithms array is provided), all defined Algorithms are executed subsequently.
    • NOTE: If at least one Test Case fails, execution of Actual Data is not performed.
  6. By this step, you should have a fair grasp of how to utilize this template project and continue to build your own awesome solutions!

    • Even so, I reckon it might have its own learning curve to understand well what's going on and how to move forward. Don't be discouraged! You can check out my Code Challenges Repository to get yourself acquainted with a practical usage for this project and how to get around.

Want to Get Started Even Faster?

You can download my Challenge Template Files, which contains the set of files that can be installed for Xcode to get a head start on creating all the necessary files.

Feel Like Contributing?

Contribution is by all means encouraged and welcome! You can take a look at the following Repositories and make your contributions, whether big or small, and keep this project moving forward!