Home

Awesome

liluat

Travis Build Status

Liluat is a lightweight Lua based template engine. While simple to use it's still powerfull because you can embed arbitrary Lua code in templates. It doesn't need external dependencies other than Lua itself.

Liluat is a fork of version 1.0 of slt2 by henix. Although the core concept was taken from slt2, the code has been almost completely rewritten.

Table of contents

  1. OS support
  2. Lua support
  3. Installation
  4. Basic Syntax
  5. Example
  6. API
  7. Trimming
  8. Options
  9. Command line utility
  10. Sandboxing
  11. Caveats
  12. License
  13. Contributing

OS support

Liluat is developed on GNU/Linux and automatically tested on GNU/Linux and Mac OS X. I have much confidence that it will also work on FreeBSD, other BSDs and on other POSIX compatible systems like e.g. Cygwin.

Windows was not tested, but it might work with some limitations:

Lua support

Liluat is automatically tested on the following Lua implementations:

Installation

Lua is available via luarocks, the following command installs it via luarocks:

# luarocks install liluat

You might need to add --local if you don't have admin (root) privileges.

Alternatively just copy the file liluat.lua to your software (this won't install the command line interface though).

Basic syntax

There are three different types of template blocks:

Code

You can write arbitrary Lua code in the form:

{{ some code }}

This allows for writing simple loops and conditions or even more complex logic.

Expressions

You can write arbitrary Lua expression that can be converted into a string like this:

{{= expression}}

Includes

You can include other template files like this:

{{include: 'templates/file_name'}}

By default the include path is either relative to the directory where the template that does the include is in or it is an absolute path starting with a /, e.g. '/tmp/template-dfjCm'. You can change this behavior using the base_path option, see Options.

Liluat is able to detect cyclic inclusion in most cases (eg. not if you used symlinks to create a cycle in the filesystem).

More

There is more to the syntax of liluat, but that will be explained later on in the section Trimming.

Example

Some basic template in action.

See example.lua:

local liluat = require("liluat")

local template = [[
<!DOCTYPE html>
<html lang="en">
	<head>
		<meta charset="UTF-8">
		<title>{{= title}}</title>
	</head>
	<body>
		<h1>Vegetables</h1>
		<ul>
		{{ -- write regular lua code in the template}}
		{{for _,vegetable in ipairs(vegetables) do}}
			<li><b>{{= vegetable}}</b></li>
		{{end}}
		</ul>
	</body>
</html>
]]

-- values to render the template with
local values = {
	title = "A fine selection of vegetables.",
	vegetables = {
		"carrot",
		"cucumber",
		"broccoli",
		"tomato"
	}
}

-- compile the template into lua code
local compiled_template = liluat.compile(template)

local rendered_template = liluat.render(compiled_template, values)

io.write(rendered_template)

Output:

<!DOCTYPE html>
<html lang="en">
	<head>
		<meta charset="UTF-8">
		<title>A fine selection of vegetables.</title>
	</head>
	<body>
		<h1>Vegetables</h1>
		<ul>
			<li><b>carrot</b></li>
			<li><b>cucumber</b></li>
			<li><b>broccoli</b></li>
			<li><b>tomato</b></li>
		</ul>
	</body>
</html>

API

liluat.compile(template, [options], [template_name], [start_path])

Compile the template into Lua code that can later be rendered. Returns a compiled template.

liluat.compile_file(filename, [options])

Same as liluat.compile but loads the template from a file. template_name is set to the filename and start_path is set to the path where the file is in. Returns a compiled template.

liluat.render(compiled_template, [values], [options])

Render a compiled template into a string, using the given values. This runs the compiled template in a sandbox with values added to it's environment.

liluat.render_coroutine(compiled_template, [values], [options])

Same as liluat.render but returns a function that can be run in a coroutine and will return one chunk of data at a time (so you can kind of "stream" the template rendering).

liluat.inline(template, [options], [start_path])

Load a template and return a template string where all the included templates have been inlined.

liluat.get_dependencies(template, [options], [start_path])

Get a table containing all of the files that a template includes (also recursively).

Trimming

An important feature not yet talked about is trimming. In order to be able to write templates that look nice and readable while still keeping the output nice, some kinds of whitespaces need to be trimmed in some cases.

There are two kinds of trimming that liluat supports:

Left trimming

In case a line contains only whitespaces in front of a template block, those are removed when left trimming is enabled.

Right trimming

Right trimming, if enabled, removes newline characters directly following a template block.

Settings

The trimming can be globally enabled and disabled via the trim_left and trim_right options. Possible values are:

Include blocks are not trimmed.

Local override

You can locally override left and right trimming via + and -, where + means, no trimming, and - means trimming. For example, the block {{+ code -}} will be trimmed right, but not left, no matter what the global trimming settings are.

Example

In this example, trim_left and trim_right are set to "code", which is the default.

	{{for i = 1, 4 do}}
		{{= i}}
	{{end}}
	{{for i = 5, 8 do}}
		{{-= i-}}
	{{end}}
	{{for i = 9, 12 do+}}
		{{-= i}}
	{{end}}

Output:

		1
		2
		3
		4
5678
9

10

11

12

Options

The following options can be passed via the options table:

Command line utility

Liluat comes with a command line interface:

$ runliluat --help
Usage: runliluat [options]
Options:
	-h|--help
		Show this message.
	--values lua_table
		Table containing values to use in the template.
	--value-file file_name
		Use a file to define the table of values to use in the template.
	-t|--template-file file_name
		File that contains the template
	-n|--name template_name
		Name to use for the template
	-d|--dependencies
		List the dependencies of the template (list of included files)
	-i|--inline
		Inline all the included files into one template.
	-o|--output filename
		File to write the output to (defaults to stdout)
	--options lua_table
		A table of options for liluat
	--options-file file_name
		Read the options from a file.
	--stdin "template"
		Get the template from stdin.
	--stdin "values"
		Get the table of values from stdin.
	--stdin "options"
		Get the options from stdin.
	-v|--version
		Print the current version.
	--path path
		Root path of the templates.

Sandboxing

All the code in the templates is run in a sandbox. To achieve this, the code is run with its own global environment, Lua bytecode is forbidden and only a subset of Lua's standard library functions is allowed via a whitelist. If you require additional standard library functions, you have to pass them in manually via the values parameter.

The whitelist currently contains the following:

ipairs
next
pairs
rawequal
rawget
rawset
select
tonumber
tostring
type
unpack
string
table
math
os.date
os.difftime
os.time
coroutine

Caveats

This section documents known issues that can arise in certain usage scenarios.

Environment is copied

Due to the sandboxing, the entire environment passed into liluat.render or liluat.render_coroutine is recursively copied. This can have the following consequences (and probably more):

All those above issues can be fixed by setting the reference option to true, see Options. Note though that this will decrease the security of the sandbox, because changes to the environment that happen in the sandbox will leave the sandbox.

License

Liluat is free software licensed under the MIT license:

liluat - Lightweight Lua Template engine

Project page: https://github.com/FSMaxB/liluat

liluat is based on slt2 by henix, see https://github.com/henix/slt2

Copyright © 2016 Max Bruckner Copyright © 2011-2016 henix

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Contributing

If you find a bug or have a suggestion on what could be improved, write an issue on GitHub or write me an email.

I will also gladly accept pull requests via GitHub or email if I think that it will benefit the library. Be sure to talk to me first to increase your success rate and prevent possible frustration/misunderstandings.

Coding style

Other than that: Take a look at what's already there and try to adapt.

Unit tests

Write unit tests for everything you do. I'm using the busted unit testing framework. Every commit needs to pass the tests on every supported Lua implementation. Note that pull requests get automatically tested on Travis-CI.