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Hoa for Unity 3D

The HoaLibrary as a native unity audio plugin spatializer (supports Unity 2017.1 or newer).

Travis Appveyor Licence

You can download the latest version of the package in the releases page.

To install and use the plugin, please see this page.

<img width="1552" alt="HoaLibrary for Unity package" src="https://user-images.githubusercontent.com/1750257/54919682-bd3d8d00-4f01-11e9-8ef6-f94215f0245f.png"> <a href="https://github.com/CICM/HoaLibrary-Unity/releases/latest"> <img src="https://img.shields.io/github/release/CICM/HoaLibrary-Unity.svg" alt="Release"> </a> <a href="https://github.com/CICM/HoaLibrary-Unity/wiki"> <img src="https://img.shields.io/badge/@-documentation-blue.svg" alt="Documentation"> </a>

Install :

Follow the instructions below if you want to build this plugin yourself.

Clone project :
# clone project
$ git clone https://github.com/CICM/HoaLibrary-Unity.git
$ cd HoaLibrary-Unity
# init submodules
$ git submodule update --init --recursive
# create build directory
$ cd NativeCode
$ mkdir build && cd build
Generate project, build and install (MacOS) :
$ cmake -G Xcode -DCMAKE_BUILD_TYPE=Release ..
$ xcodebuild -configuration Release -target install
Generate project, build and install (Windows) :
$ cmake .. -G "Visual Studio 15 2017 Win64"
$ cmake --build . --config Release --target INSTALL

You should see generated plugin in /Assets/HoaLibrary/Plugins directory.

Organization

Author :

Credits :

Licence :

HoaLibrary-Unity is under the terms of the GNU Public License. </br> If you want to avoid the restrictions of the GPL and use HoaLibrary for a closed-source product, please contact the CICM.

Other implementations :