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Alternativa3D

Alternativa3D is a high-tech and high-performance 3D engine for ActionScript 3 and Adobe AIR. It supports hardware acceleration for browser-based games and applications. Initially, the engine was designed to meet our own needs but we realized that it wouldn't be fair to limit the use of the technology to just one game. That is why we decided to make it an open source engine. Since our top priorities are high performance and resource efficiency, we recommend using it for games with high-resolution graphics.

We will gladly partner with ambitious professionals to develop features that will be used in large projects.

Features:

Links

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Projects using Alternativa3D

![Play](http://alternativaplatform.github.com/Alternativa3D/images/combatsector (cover).jpg)
MMO Top-Down Shooter game based on futuristic gladiator fights
![](http://alternativaplatform.github.com/Alternativa3D/images/combatsector 1.png) ![](http://alternativaplatform.github.com/Alternativa3D/images/combatsector 2.png) ![](http://alternativaplatform.github.com/Alternativa3D/images/combatsector 3.png)
![](http://alternativaplatform.github.com/Alternativa3D/images/combatsector 4.png) ![](http://alternativaplatform.github.com/Alternativa3D/images/combatsector 5.jpg) <br />

![Play](http://alternativaplatform.github.com/Alternativa3D/images/deadzone (cover).jpg)
MMO RPG game - post-apocalyptic survival after a virus has transformed people into zombies.
![](http://alternativaplatform.github.com/Alternativa3D/images/deadzone 1.jpg) ![](http://alternativaplatform.github.com/Alternativa3D/images/deadzone 2.jpg) ![](http://alternativaplatform.github.com/Alternativa3D/images/deadzone 3.jpg)
![](http://alternativaplatform.github.com/Alternativa3D/images/deadzone 4.jpg) ![](http://alternativaplatform.github.com/Alternativa3D/images/deadzone 5.jpg)

Videos

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Demos

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Repository

We offer the community not only use of the engine but involvement in its further development. If you have found a bug you can notify us about it. You can use repositories, create your own branches, experiment and recommend whatever changes you think should be made. All useful changes will be employed in the engine architecture, and your contribution will be made known to the public though facebook and twitter.

Documentation

Articles on the use of the product

Plugin for Blender

Plugin for Autodesk 3ds Max

Literature

Our helpers