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MegaZeux
Official MegaZeux git repository
MegaZeux is a game creation system (GCS) created by game developer Alexis Janson in 1994. Originally a DOS program, in 2005 a multi-platform port was released by Exophase. The most recent version of MegaZeux is 2.93b, which was released on September 10th, 2024.
MegaZeux is officially supported on Windows, Linux/BSD, MacOS, as well as the NDS, 3DS, Wii, and PSP consoles. Historical support has also existed for GP2X, Pandora, and AmigaOS 4.
Downloads
Windows releases are packaged with a copy of the game Caverns of Zeux. Older versions are available at DigitalMZX.
<!-- Download URLs. --> <!-- Images for download links. --> <!-- Displays the download links as images. -->The following platforms have MegaZeux releases available via repository:
Downloads are also available for the following platform(s), but these platform(s) are not regularly updated:
Credits
MegaZeux 2.9x | |
---|---|
Alice Rowan | Development/current maintainer |
Terryn | Help file; testing |
Lancer X | Development; testing |
Adrian Siekierka | Development; testing; various ports |
Dizzy O'Malley-Morrison | Development; testing; Ubuntu/Debian/Raspbian/Arch packages |
Spectere | Development; testing; Xcode and MSVC projects |
Alistair Strachan | Development |
Others | Various |
MegaZeux Credits
Programming and Overall Design by Gilead Kutnick (Exophase), Alistair Strachan (ajs), Alice Rowan (Lachesis) and Lancer-X.
Based off of original program and source code by Alexis Janson.
Help file by Terryn.
Default SMZX palette by Joel Lamontagne (LogiCow).
ccv utility by Lancer-X. png2smzx utility by Alan Williams (Mr_Alert). checkres utility by Josh Matthews (Revvy), ajs and Lachesis.
Port contributors: Adrian Siekierka (asiekierka) [3DS], Mr_Alert [Wii], Kevin Vance [NDS], Simon Parzer [GP2X].
Renderer code contributors: LogiCow, Mr_Alert. Shader code contributors: David Cravens (astral), GreaseMonkey.
Icon by Quantum P.; Extra icons by LogiCow. GDM conversion by ajs and MadBrain. Other past contributors: Spider124, Koji, JZig, Akwende, MenTaLguY.
Special Thanks
Dizzy (Testing, .deb and Arch packages) Spectere (Testing, OS X Builds, MSVC project) Terryn (Testing) mzxgiant (MSVC Testing, Bug Fixes) mzxrules (Testing) Quantum P. (OS X Testing / Builds) Wervyn (Testing)
License
This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Contact
Want to talk about MegaZeux? Encountered a bug or would like a new feature? The MegaZeux community and development team can be contacted through Discord, GitHub, or the DigitalMZX forums.
MegaZeux Discord <br/> DigitalMZX forums <br/> MegaZeux Bug tracker <br/> MegaZeux Feature requests <br/> AliceLR on GitHub <br/>
Resources
Official MegaZeux game archive <br/> MegaZeux help file <br/> Development roadmap <br/> Compiling MegaZeux on the official Wiki