Awesome
go-client-server-communication-benchmarks
This project compares the performance of several client-server communication libraries/frameworks for Golang.
Tested libraries/frameworks
Short Benchmarks Description
In this benchmarks 1,2,4,8,16 clients send echo requests to the server as follows:
- Each client uses only one connection and executes all echo requests simultaneously in separate goroutines.
- Size of the data varies from 17 to 1024 bytes.
- The size of the read and write buffers is limited to 4096 bytes.
- The delay of each response on the server is 30 ms.
- The received data is checked - it must match the sent data.
Results
All results were obtained on a single laptop (with the connected charger and fan running at full speed):
- CPU: AMD Ryzen 7 PRO 5850U with Radeon Graphics
- OS: Gentoo 5.19.9-gentoo x86_64 GNU/Linux
- Go: 1.20.3
with the following commands:
CLIENTS_COUNT=n GEN_SIZE=m go test -bench=BenchmarkQPS_... -count=10
CLIENTS_COUNT=n GEN_SIZE=m go test -bench=BenchmarkFixed_... -benchtime=(100000/n)x -benchmem -count=10
, where n
- the number of clients, m
- the number of generated test data.
To get more comparable results, let's check how well all participants can handle 100,000 simultaneous requests: