Home

Awesome

<div style="text-align: center"> <h1>Arcade Physics<br /><small>(without Phaser)</small></h1> </div> <div style="text-align: center; margin-bottom: 8px"> <a style="text-decoration: none" href="https://github.com/yandeu/arcade-physics/actions/workflows/main.yml"> <img src="https://github.com/yandeu/arcade-physics/actions/workflows/main.yml/badge.svg" alt="CI" /> </a> <a style="text-decoration: none" href="https://github.com/yandeu/arcade-physics/tree/gh-pages/bundle"> <img src="https://badgen.net/badgesize/gzip/yandeu/arcade-physics/gh-pages/bundle/arcade-physics.min.js" alt="gzip size" /> </a> <a style="text-decoration: none" href="https://www.npmjs.com/package/arcade-physics"> <img src="https://img.shields.io/npm/v/arcade-physics" alt="version" /> </a> <a style="text-decoration: none" href="https://codecov.io/gh/yandeu/arcade-physics"> <img src="https://codecov.io/gh/yandeu/arcade-physics/branch/main/graph/badge.svg?token=7LZVKzgHUT" alt="codecov" /> </a> </div>

Goal?

Completely detach the Arcade Physics from the PhaserJS package and convert it to TypeScript.

Features

Demo (client-side)

https://yandeu.github.io/arcade-physics/

NPM

npm i arcade-physics

Usage

See index.html

Breaking Changes

License

Licensed under LGPL-3.0
Copyright (c) 2023, Yannick Deubel

This project is a fork of photonstorm/phaser which is licensed under MIT
Copyright (c) 2020 Richard Davey, Photon Storm Ltd.

Please have a look at the LICENSE for more details.