Awesome
Battlestar
What is Battlestar?
- A programming language specifically for 64-bit x86 Linux, 32-bit x86 Linux and 16-bit x86 DOS.
- Subset of assembly with an alternative syntax and with support for inline C.
- A work in progress.
- Created for fun and for the educational process.
- The indended purpose is for writing small operating systems, 1k and 4k demoscene demos.
Quick start
Build and install Battlestar, build the samples and run the "life" sample:
make; sudo make devinstall; make samples; cd life; ./life.sh; cd ..
This requires DosBox, Go, Yasm and GCC.
Build and boot a kernel (requires GCC, Yasm, Battlestar and the qemu-system-i386
executable):
cd kernel/simple; make boot; cd ../..
Features and limitations
- The resulting executables are tiny!
- "hello world" is only 174 bytes for 32-bit Linux (when using sstrip from elfkickers). (238 bytes for 64-bit Linux, 31 bytes for 16-bit DOS)
- It's possible to write an operating system / kernel with only one source file.
- Full support for inline C (by utilizing gcc).
- C and Battlestar code can exist in the same source file and calls can be made both ways.
- Battlestar programs compiles almost instantly.
- Programs can be run like scripts by including this line at the top:
#!/usr/bin/bts
- Interrupts can be called with the same syntax for both 32-bit and 64-bit x86 on Linux.
- Supports 16-bit x86 that can run within DosBox.
- The intermediate assembly is fully commented.
- No register allocator, just an alternative assembly syntax.
gccgo
is not supported yet.
Sample program
This is a 16-bit x86 program, for DOS:
// "Life"
// The original was written by "melezov" (http://256bytes.untergrund.net/demo/334)
fun main
al = 0x13 // set graphics mode (mode 13h)
// 320x200, 256 colors, one byte per pixel
int 10
stack -> sp // pop sp
stack -> b // pop bx
stack -> ds // pop ds
ds -> es // push ds, pop es
al = 62
ch = 0xFA
loopwrite // rep stosb
loop
di <<< 3 // rotate left 3
di -= 7 // subtraction
di ^= 2 // xor
al = readbyte di // read byte from memory
al += [di+321] // add value at [di+321] (pixel on the line below)
al /= 2
di -> stack
write // stosb
write
di += 0x13E
write
write
stack -> di
end // loops forever
end
In progress
- macOS support
- Reimplementing 16-bit demoscene demos without using any inline assembly
- See TODO
Installation
Make sure Go, Yasm and GCC are installed.
Installation:
sudo make PREFIX=/usr install
For development, install soft links instead:
sudo make install-dev
Build all the samples:
make samples
Build dependencies
- go >= 1.3
Runtime dependencies
- yasm
Optional runtime dependencies
- gcc (for inline C support)
- elftools/sstrip (for even smaller binaries)
- binutils (for disassembling with objdump)
- dosbox (for running 16-bit executables) (only GCC 4.9 and up supports compiling to 16-bit with -m16)
- SDL 2 (must be compiled and installed manually if on Red Hat 6)
- tcc (for even smaller binaries, in many cases)
External links
- Battlestar programs on Rosetta Code
General info
- Version: 0.7.0
- License: BSD-3
- Author: Alexander F. Rødseth <xyproto@archlinux.org>