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MeshDebugger

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MeshDebugger is an editor tool to visually inspect a mesh. Very helpful if you want to debug your procedurally generated mesh or inspecting ideal parts of your model.

Download + Manual

Download the plugin via Releases or Asset Store.

See Usage Instruction Here.

Features

Technology

MeshDebugger does this in simple order:

  1. Get complete mesh analytics info
  2. Draw debug info to a mesh (can be splitted to several mesh if over 65K vert get added)
  3. Render it all-at-once via Graphic.DrawMeshNow().

Runtime Inspect

Because MeshDebugger don't use Gizmos or Handles, it's possible to bring inspection into runtime build, although it still need several modification because this is editor-oriented tool.

If enough people interested I can make separate repo for IMGizmos which makes this Immediate Drawing wonderfully simpler and fast.

Changelog

See Changelog.txt.

License

MIT