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UniCAVE Plugin version 2.0

Ross Tredinnick, Brady Boettcher, Sam Solovy, Simon Smith, Benny Wysong-Grass, Kevin Ponto 2/4/2019

A Unity3D Plugin for Non-Head Mounted Virtual Reality Display Systems

The UniCAVE Plugin is a solution for running Unity within immersive projection VR display systems.

Setup and Documentation

For installation info, see the Documentation for 2018 Installation.

For detailed script info, see the Documentation for 2018 Scripts.

For a basic example, see the Documentation for 2018 Basic Custom Setup, or look at the sample prefabs in each Unity project (UniCAVE2017, UniCAVE2018, UniCAVE2019).

Updated documentation for the latest version of UniCAVE is in the process of being written!

Status and Update History

For Unity 2018.X and Unity 2019.X, the UniCAVE 2018 and UniCAVE 2019 projects represent the up-to-date version 2.0 of UniCAVE. A legacy version of UniCAVE, versions 1.X, is available for Unity 2017.X and 5.X, respectively. Documentation is available for all version of UniCAVE at https://github.com/widVE/UniCAVE/wiki.

We are currently taking requests for developing custom prefabs meant to work with your immersive projection setup, or feel free to try yourself by taking a look at the documentation on the website.

Important: UniCAVE uses the Unity Multiplayer HLAPI for local networking. If your project does not use this, it needs to be added to your Unity project in the Unity Package Manager (Window -> Package Manager)

4/27/2021 - Cluster launcher script added

1/28/2020 - Minor changes listed below:

1/13/2020 - Changes listed below:

12/2/2019 - Minor changes listed below:

7/19/2019 - Minor changes listed below:

2/4/2019 - Support for Unity 2018 has been added. Note: testing has occurred only on Unity 2018.3. There have been other streamlining of the process of setting up prefabs, amongst other improvements. See the documentation on the unicave.discovery.wisc.edu website.

9/30/2017 - We've added separate Unity 2017 and Unity 5.5 versions. Also, a great deal of UI and other features and enhancements have been added by way of contributions made by the Idaho National Laboratory!

8/9/2017 - We have added the Kinect integration assets and code that appeared to be missing. Work is also in progress on Unity 2017 support.

5/17/2017 - We have separated out the example scenes into a separate repository : https://github.com/livingenvironmentslab/UniCAVE_Examples to reduce the size of the repository when downloading.