Awesome
<p align="center"> <img alt="phaser craft logo" src="http://i.imgur.com/qQTPPu7.png"> </p> <h1 align="center"> Craft </h1> <p align="center"> <strong> <sub> Phaser Library with utility chainable functions<br> Exported as a UMD module. (accept global, es6, webpack, browserify) </sub> </strong> </p>Installation
npm install phaser-craft
bower install phaser-craft --save
Examples
Example1
var craft = require('phaser-craft')(game); // you also can call craft via global var
var group = craft.$g(); //create group
var sprite = craft.$sprite('phaserDude') //create sprite with key
.$set({ // change attributes
x:100,
y:100
})
.$mid() // change anchor to center
.$tint('#FF0000') // change color
.$into(group); // insert into group
//You can keep using Phaser
sprite.x = 150;
//You can use the prototypes without a chain
sprite.$set({
y:150
});
Example2
// var craft = craft(game); // global
// import $craft from 'phaser-craft'; var craft = $craft(game); // ES6
var craft = require('phaser-craft')(game); // requireJS
var group = craft.$g(); //create group
var rect = craft.$rect({ //create rectangle
width:200,
height:150,
fill:'#9517C5', //setup retancle fill color
})
.$align('center','center') // align it to center
.$into(group) // insert into group
var ball = craft.$circle({ //create circle
fill:'#ffffff',
size:100 // radius
}).$set({ // change attributes
x:150,
y:150,
})
.$into(group) // insert into group
var d = craft.$d().$copyPos(ball); // create a dot and copy position of ball
Documentation
http://webcaetano.github.io/craft
Development
Clone the repo https://github.com/webcaetano/craft-examples
<br>
On craft-examples npm install
and gulp
<br>
On craft npm install
and npm run start
<br>
To create a production version npm run build
Important: Ensure that both repos live at the same depth in your directory structure. For example: /usr/home/web/craft-examples and /usr/home/web/craft. This is so the dev build scripts in the Craft repo can safely copy files to ../craft-examples, and they end up in the correct place.