Awesome
Information
<table> <tr> <td>Package</td><td>nodecast</td> </tr> <tr> <td>Description</td> <td>Node interface to DIAL/RAMP/ChromeCast</td> </tr> <tr> <td>Node Version</td> <td>>= 0.4</td> </tr> </table>This library fully supports any device that uses the DIAL discovery protocol. Support for custom device functionality is supported in some cases (See Custom Devices section below). This library has been tested with ChromeCast, Roku, and a Panasonic Viera TV. Any device that lets you send YouTube videos to it will have the DIAL protocol.
Example
var nodecast = require('nodecast');
var devices = nodecast.find();
devices.once('device', function(device) {
var yt = device.app('YouTube');
yt.start('v=12345', function(err) {
// starts the app on the device
// also optionally takes data to pass to the app
// (for example: youtube takes v=id to launch with a video)
});
});
Finder(filter)
Returns an EventEmitter that emits all devices on the network. Optional filter to match only certain devices.
Example:
var network = nodecast.find('chromecast');
network.on('device', function(device){
});
.end()
Cancels SSDP search for devices.
Device
.is(type)
Returns true or false if the device inherits the custom class of (type).
Example:
var network = nodecast.find();
network.on('device', function(device){
console.log(device.is('roku')); // true
});
.app(name)
Returns a reference to an application
Example:
var network = nodecast.find();
network.on('device', function(device){
var yt = device.app('YouTube');
});
Application
.info(cb)
Callback is optional. Result data is the parsed XML of whatever the device vendor and application vendor chose to put on their page.
Example:
var network = nodecast.find();
network.on('device', function(device){
var yt = device.app('YouTube');
yt.info(function(err, info){
});
});
.start(data, cb)
Data and callback are both optional. The format of data may depend on the device or the app you are interfacing with.
Example:
var network = nodecast.find();
network.on('device', function(device){
var yt = device.app('YouTube');
// all below are valid
yt.start('v=12345', function(err){
});
yt.start({v:"12345"}, function(err){
});
yt.start(function(err){
});
yt.start();
});
.stop(cb)
Callback is optional. Stops the app. Some devices do not support this.
Example:
var network = nodecast.find();
network.on('device', function(device){
var yt = device.app('YouTube');
// all below are valid
yt.stop(function(err){
});
yt.stop();
});
Custom Devices
If you look in ./lib/devices
you can see we have custom support for certain devices. Every vendor has their own spin on DIAL so we try to support the cool stuff they add on top of it. ChromeCast for example, has it's own RAMP protocol. Roku has an interface that lets you emulate a remote. This custom functionality is mixed into the generic DIAL device if support is detected.
Examples
You can view more examples in the example folder.
Testing
To run the tests you either need to run the ChromeCast emulator locally. Mute your speakers because it will pop up videos and close them.
LICENSE
(MIT License)
Copyright (c) 2013 Fractal contact@wearefractal.com
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.