Awesome
Ptex
Ptex is a texture mapping system developed by Walt Disney Animation Studios for production-quality rendering:
-
No UV assignment is required! Ptex applies a separate texture to each face of a subdivision or polygon mesh.
-
The Ptex file format can efficiently store hundreds of thousands of texture images in a single file.
-
The Ptex API provides cached file I/O and high-quality filtering - everything that is needed to easily add Ptex support to a production-quality renderer or texture authoring application.
Quickstart
Building with make (Linux):
make prefix=$PWD/install
make test
make install
make doc
The Makefile uses cmake under the hood.
This will build, install to a local install
directory, and
run regression tests.
Documentation is only built if the following dependencies are installed:
Installation Contents
install/bin:
ptxinfo
install/include:
PtexHalf.h PtexInt.h Ptexture.h PtexUtils.h
install/lib:
libPtex.a libPtex.so
Note: docs will be generated in the src/doc/ptex
directory
and installed as install/share/doc/ptex
.
Development
Source tree
- Ptex library
- Command-line utilities
- Test suite
- Documentation
- The Ptex website is developed in the
gh-pages
branch.
Tests
Unit tests are in the src/tests/
directory.
All tests are run by default when building the default all
target.
Use make test
to run the tests directly.
The flags
variable can be used to forward flags to ctest
.
For example, to run just the half
tests:
make test flags='-R half'
Packaging Notes
Ptex's build scripts will use a hardcoded version number that may or may not match the tagged version number when Ptex is built from a tarball instead of from a git worktree.
This version be overriden by placing a file called version
at the root of
the source tree containing the desired version number.
For example, the following command will generate a version file that will be
used by the build in lieu of git tags and the PTEX_VER
cmake variable:
echo v2.3.2 >version
Release Prep
Before creating new minor version releases, run:
./src/tests/check_version --update vX.Y
check_version.sh
updates the default PTEX_VER
version in CMakeLists.txt
with the specified minor version number.
Running ./src/tests/check_version.sh
without any arguments will warn when
the git tags do not match the default version.
The gh-pages
branch contains the ptex.us
website. When new release are
created add an entry to buildsite.py
and run the script to update the site.