Awesome
VRChat World Project Template
This repo makes it easy to start a new VRChat World project!
<details> <summary>I Wanna Go Fast
If you don't care about using source control and just want to make something quick:
</summary>- Download this Zip and unpack it somewhere.
- Go to "3. Open the Project" below.
I Want To Use Source Control
This template is set up to easily make your own GitHub projects, and we highly recommend you take this route.
</summary>1. Make Your Own GitHub Project
Press to start a new GitHub project, and follow the directions there. This is an optional step but gets you started with using GitHub for source control so you'll always have a backup.
2. Clone or Download the Project
If you're not ready to use git yet, you can download a zip of your project by pressing the "Code" button and then "Download Zip".
If you're familiar with git, use your favorite client or the command line to clone your repository.
</details> <details> <summary>3. Open the Project
</summary>Use Unity 2022.3.22f1 to open the project. Press "OK" on the dialog that offers to download the required VRChat packages.
</details> <details> <summary>4. Load the Example World
</summary>Find the "VRChat SDK" item in the menu bar at the top of the Unity Editor window, press it to open, then choose "Samples > UdonExampleScene".
Once the scene opens, choose "File > Save As..." and give the scene a new name.
Then modify the scene however you'd like - you learn about all the examples in the UdonExampleScene or learn about Getting Started with Udon.
</details> <details> <summary>5. Test Your World
</summary>When you're ready to try out your World, find and choose the menu item "VRChat SDK > Show Control Panel".
- Sign into your VRChat Account in the "Authentication" tab.
- Switch to the "Builder" tab and choose "Build & Test".
- After a quick build process, VRChat should open up in your test world!
- If you have any issues making a test world, check out our docs on Using Build & Test.
6. Publish Your World
</summary>When you're ready to publish your World so you can use it regularly:
- Return to the VRChat SDK Control Panel in your Unity Project
- Switch to the "Builder" tab and press "Build and Publish for Windows".
- This will build your World and add some publishing options to your Game window.
- Fill out the fields "World Name", "Description" and "Sharing", and check the terms box "the above information is accurate...".
- Press "Upload".
Return to VRChat - open the "Worlds" menu, then scroll down to the section named "Mine". Choose your world from the list and press "Go" to check it out!
</details>