Awesome
GameDevHelperAPI-Cocos2d
This repository contains the code and example projects for loading files generated by SpriteHelper 2.0 in Cocos2d.<br> <br> Visit <a href="http://www.gamedevhelper.com">Game dev Helper.com</a> for detailed informations about SpriteHelper 2.0 <br>
<h2>Using SpriteHelper 2.0</h2><a href="http://youtu.be/ubsFw7cndq0" target="_blank"><img src="http://www.gamedevhelper.com/githubReadme/SpriteHelperSpriteSheetsEditorVideo.png" alt="Sprite Sheets Editor"></a>
<br> <br> <a href="http://youtu.be/Qq3wVPsP-4A" target="_blank"><img src="http://www.gamedevhelper.com/githubReadme/SpriteHelperSpriteSheetAnimationVideo.png" alt="Sprite Sheets Animations Editor"></a> <br> <br> <a href="http://youtu.be/r9IwtkK55dU" target="_blank"><img src="http://www.gamedevhelper.com/githubReadme/SpriteHelperPhysicsEditorVideo.png" alt="Physics Editor"></a> <br> <br> <a href="http://youtu.be/jmN74afkBcY" target="_blank"><img src="http://www.gamedevhelper.com/githubReadme/SpriteHelperSkeletalAnimationVideo.png" alt="Skeletal Animations Editor"></a> <br> <br>You can also find detailed informations on the official <a href="http://www.gamedevhelper.com/apps/SpriteHelper/documentation/index.html">documentation page</a>. <br>
<h2>TEST PROJECTS</h2>In order to run the test projects for SpriteHelper 2.0, open <b><i>cocos2d.xcworkspace</i></b> in Xcode.<br> From the "Scheme" menu select the test you want to run and then press Command+R.<br> <br> Test who's names starts with:<br>
"<b>Sprites_</b>" are related to the <b><i>Sprite Sheets Editor</i></b>.<br/> "<b>SheetAnimations_</b>" are related to the <b><i>Sprite Sheets Animations Editor</i></b>.<br/> "<b>Physics_</b>" are related to the <b><i>Physics Editor</i></b>.<br/> "<b>Skeletons_</b>" are related to the <b><i>Skeletal Animations Editor</i></b>.<br/>
If you need help with the project, please <a href="http://www.gamedevhelper.com/contact/" target="_blank">contact me</a>. <br><br> I wish you a great experience using this product. I work hard to make my products as good as they can possibly be. I really hope you enjoy using them!