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polyedit

2D lowpoly editor heavily based on this one

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Libraries

This project uses:

Building

In VS2013/2015 (untested on anything else) the build must be set to "Release" instead of "Debug".

The project looks for libraries to link against in the /include/ and /lib/ directories. Include and lib are in the repo for VS2013 - if you have any other compiler, drop the SFML and jsoncpp include directories in the project's include directories, and do the same for the lib, and it should compile; make sure to switch the dlls out as well.

It has been tested on VS2013 and VS2015 - just switch out the libs/dlls for the corresponding ones for your compiler.

Controls

Controls are very similar to the editor it's based on, with a few changes. Panning works without a mouse.

Antialiasing levels are supported, just launch the exe with a number after it for the AA level.

Example:
polyedit 8 for 8x AA.

Platforms

It theoretically should work on all platforms, however it's only been tested on windows.

Notes

Resizing is supported and should work but occasionally glitches.
Images are saved on exit.
Any point outside the boundary has the color of the closest in-image-boundary point - triangles made outside the image bounds should get correct colors.
Saving pushes all out-of-bounds points inbound.
The editor only recognizes the vertices file if it is in the same directory as the image with the same name.

License

MIT License.