Awesome
imgui-dx11-renderer
DirectX 11 renderer for imgui-rs.
Usage
let device: ID3D11Device = ...;
let imgui: imgui::Context = ...;
let mut renderer = imgui_dx11_renderer::Renderer::new(&mut imgui, &device).expect("imgui dx11 renderer creation failed");
// rendering loop
let ui = imgui.frame();
// build your window via ui here
...
// then to render call
renderer.render(ui.render()).expect("imgui rendering failed");
The renderer backs up and reapplies the majority of the d3d11 rendering state when invoked.
Documentation
The crate is documented but imgui-rs doesn't currently build on docs.rs for the windows target. Due to this one has to either build it themselves or look into the source itself.
License
Licensed under the MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)