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Pitchy

CI Status Version Carthage Compatible License Platform

Pitchy provides a simple way to get a music pitch from a frequency. Other than that it has a bunch of useful data structures, calculators and helper functions to work with notes, octaves and acoustic waves.

From Wikipedia:

Pitch is a perceptual property of sounds that allows their ordering on a frequency-related scale, or more commonly, pitch is the quality that makes it possible to judge sounds as "higher" and "lower" in the sense associated with musical melodies.

Table of Contents

<img src="https://github.com/vadymmarkov/Pitchy/blob/master/Resources/PitchyIcon.png" alt="Pitchy Icon" width="193" height="195" align="right" />

Key features

Usage

Pitch

Create Pitch struct with a specified frequency to get lower, higher and closest pitch offsets:

do {
  // Frequency = 445 Hz
  let pitch = try Pitch(frequency: 445.0)
  let pitchOffsets = pitch.offsets

  print(pitchOffsets.lower.frequency)     // 5 Hz
  print(pitchOffsets.lower.percentage)    // 19.1%
  print(pitchOffsets.lower.note.index)    // 0
  print(pitchOffsets.lower.cents)         // 19.56

  print(pitchOffsets.higher.frequency)    // -21.164 Hz
  print(pitchOffsets.higher.percentage)   // -80.9%
  print(pitchOffsets.higher.note.index)   // 1
  print(pitchOffsets.higher.cents)        // -80.4338

  print(pitchOffsets.closest.note.string) // "A4"

  // You could also use acoustic wave
  print(pitch.wave.wavelength)            // 0.7795 meters
} catch {
  // Handle errors
}

Acoustic wave

Get an acoustic wave with wavelength, period and harmonics.

do {
  // AcousticWave(wavelength: 0.7795)
  // AcousticWave(period: 0.00227259)
  let wave = try AcousticWave(frequency: 440.0)

  print(wave.frequency)       // 440 Hz
  print(wave.wavelength)      // 0.7795 meters
  print(wave.period)          // 0.00227259 s
  print(wave.harmonics[0])    // 440 Hz
  print(wave.harmonics[1])    // 880 Hz
} catch {
  // Handle errors
}

Note

Note could be created with a corresponding frequency, letter + octave number or a pitch index.

do {
  // Note(frequency: 261.626)
  // Note(letter: .C, octave: 4)
  let note = try Note(index: -9)

  print(note.index)                 // -9
  print(note.letter)                // .C
  print(note.octave)                // 4
  print(note.frequency)             // 261.626 Hz
  print(note.string)                // "C4"
  print(try note.lower().string)    // "B3"
  print(try note.higher().string)   // "C#4"
} catch {
  // Handle errors
}

Calculators

Calculators are used in the initialization of Pitch, AcousticWave and Note, but also are included in the public API.

do {
  // PitchCalculator
  let pitchOffsets = try PitchCalculator.offsets(445.0)
  let cents = try PitchCalculator.cents(
    frequency1: 440.0,
    frequency2: 440.0
  ) // 19.56

  // NoteCalculator
  let frequency1 = try NoteCalculator.frequency(forIndex: 0)       // 440.0 Hz
  let letter = try NoteCalculator.letter(forIndex: 0)              // .A
  let octave = try NoteCalculator.octave(forIndex: 0)              // 4
  let index1 = try NoteCalculator.index(forFrequency: 440.0)       // 0
  let index2 = try NoteCalculator.index(forLetter: .A, octave: 4)  // 0

  // WaveCalculator
  let f = try WaveCalculator.frequency(forWavelength: 0.7795)      // 440.0 Hz
  let wl1 = try WaveCalculator.wavelength(forFrequency: 440.0)     // 0.7795 meters
  let wl2 = try WaveCalculator.wavelength(forPeriod: 0.00227259)   // 0.7795 meters
  let period = try WaveCalculator.period(forWavelength: 0.7795)    // 0.00227259 s
} catch {
  // Handle errors
}

FrequencyValidator

With a help of FrequencyValidator it's possible to adjust minimum and maximum frequencies that are used for validations in all calculations:

FrequencyValidator.minimumFrequency = 20.0
FrequencyValidator.maximumFrequency = 4190.0

Error handling

Almost everything is covered with tests, but it's important to pass valid values, such as frequencies and pitch indexes. That's why there a re a list of errors that should be handled properly.

enum Error: ErrorType {
  case InvalidFrequency
  case InvalidWavelength
  case InvalidPeriod
  case InvalidPitchIndex
  case InvalidOctave
}

Installation

Pitchy is available through CocoaPods. To install it, simply add the following line to your Podfile:

pod 'Pitchy'

Pitchy is also available through Carthage. To install just write into your Cartfile:

github "vadymmarkov/Pitchy"

Author

Vadym Markov, markov.vadym@gmail.com

Contributing

Check the CONTRIBUTING file for more info.

License

Pitchy is available under the MIT license. See the LICENSE file for more info.