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SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library (https://skia.org/). It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.

SkiaSharp provides cross-platform bindings for:

The API Documentation is available on the web to browse.

Using SkiaSharp

SkiaSharp is available as a convenient NuGet package, to use install the package like this:

nuget install SkiaSharp

Because there are multiple distros of Linux, and we cannot possibly support them all, we have a separate NuGet package that will contain the supported binaries for a few distros: SkiaSharp.NativeAssets.Linux. (distros) (more info)

Building SkiaSharp

Before building SkiaSharp:

First, clone the repository:

$ git clone https://github.com/mono/SkiaSharp.git

Next, set up the submodules:

$ cd SkiaSharp
$ git submodule update --init --recursive

Finally, build everything:

Mac/Linux:

$ ./bootstrapper.sh -t everything

Windows:

> .\bootstrapper.ps1 -t everything

Compare Code

Here are some links to show the differences in our code as compared to Google's code.

What version are we on? m68
Are we up-to-date with Google? Compare
What have we added? Compare