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pinhole

<a href="https://godoc.org/github.com/tidwall/pinhole"><img src="https://img.shields.io/badge/api-reference-blue.svg?style=flat-square" alt="GoDoc"></a>

3D Wireframe Drawing Library for Go

Javascript Version
Demo

<img src="http://i.imgur.com/EhtVA6C.jpg" width="300" height="300" alt="earth"><img src="http://i.imgur.com/fKe1N3E.jpg" width="300" height="300" alt="shapes"> <img src="http://i.imgur.com/qQRqGPe.jpg" width="300" height="300" alt="spiral"><img src="http://i.imgur.com/FbO8tY4.jpg" width="300" height="300" alt="gopher">

Why does this exist?

I needed a CPU based 3D rendering library with a very simple API for visualizing data structures. No bells or whistles, just clean lines and solid colors.

Getting Started

Installing

To start using pinhole, install Go and run go get:

$ go get -u github.com/tidwall/pinhole

This will retrieve the library.

Using

The coordinate space has a locked origin of 0,0,0 with the min/max boundaries of -1,-1,-1 to +1,+1,+1. The Z coordinate extends from -1 (nearest) to +1 (farthest).

There are four types of shapes; line, cube, circle, and dot. These can be transformed with the Scale, Rotate, and Translate functions. Multiple shapes can be transformed by nesting in a Begin/End block.

A simple cube:

p := pinhole.New()
p.DrawCube(-0.3, -0.3, -0.3, 0.3, 0.3, 0.3)
p.SavePNG("cube.png", 500, 500, nil)
<img src="http://i.imgur.com/ofJ2T7Y.jpg" width="300" height="300">

Rotate the cube:

p := pinhole.New()
p.DrawCube(-0.3, -0.3, -0.3, 0.3, 0.3, 0.3)
p.Rotate(math.Pi/3, math.Pi/6, 0)
p.SavePNG("cube.png", 500, 500, nil)
<img src="http://i.imgur.com/UewuE4L.jpg" width="300" height="300">

Add, rotate, and transform a circle:

p := pinhole.New()
p.DrawCube(-0.3, -0.3, -0.3, 0.3, 0.3, 0.3)
p.Rotate(math.Pi/3, math.Pi/6, 0)

p.Begin()
p.DrawCircle(0, 0, 0, 0.2)
p.Rotate(0, math.Pi/2, 0)
p.Translate(-0.6, -0.4, 0)
p.Colorize(color.RGBA{255, 0, 0, 255})
p.End()

p.SavePNG("cube.png", 500, 500, nil)
<img src="http://i.imgur.com/UafJsKW.jpg" width="300" height="300">

Contact

Josh Baker @tidwall

License

pinhole source code is available under the ISC License.