Awesome
<p align="center"> <img src="logo.png" width="213" height="75" border="0" alt="evio"> <br> <a href="https://godoc.org/github.com/tidwall/evio"><img src="https://img.shields.io/badge/api-reference-blue.svg?style=flat-square" alt="GoDoc"></a> </p>evio
is an event loop networking framework that is fast and small. It makes direct epoll and kqueue syscalls rather than using the standard Go net package, and works in a similar manner as libuv and libevent.
The goal of this project is to create a server framework for Go that performs on par with Redis and Haproxy for packet handling. It was built to be the foundation for Tile38 and a future L7 proxy for Go.
Please note: Evio should not be considered as a drop-in replacement for the standard Go net or net/http packages.
Features
- Fast single-threaded or multithreaded event loop
- Built-in load balancing options
- Simple API
- Low memory usage
- Supports tcp, udp, and unix sockets
- Allows multiple network binding on the same event loop
- Flexible ticker event
- Fallback for non-epoll/kqueue operating systems by simulating events with the net package
- SO_REUSEPORT socket option
Getting Started
Installing
To start using evio, install Go and run go get
:
$ go get -u github.com/tidwall/evio
This will retrieve the library.
Usage
Starting a server is easy with evio
. Just set up your events and pass them to the Serve
function along with the binding address(es). Each connections is represented as an evio.Conn
object that is passed to various events to differentiate the clients. At any point you can close a client or shutdown the server by return a Close
or Shutdown
action from an event.
Example echo server that binds to port 5000:
package main
import "github.com/tidwall/evio"
func main() {
var events evio.Events
events.Data = func(c evio.Conn, in []byte) (out []byte, action evio.Action) {
out = in
return
}
if err := evio.Serve(events, "tcp://localhost:5000"); err != nil {
panic(err.Error())
}
}
Here the only event being used is Data
, which fires when the server receives input data from a client.
The exact same input data is then passed through the output return value, which is then sent back to the client.
Connect to the echo server:
$ telnet localhost 5000
Events
The event type has a bunch of handy events:
Serving
fires when the server is ready to accept new connections.Opened
fires when a connection has opened.Closed
fires when a connection has closed.Detach
fires when a connection has been detached using theDetach
return action.Data
fires when the server receives new data from a connection.Tick
fires immediately after the server starts and will fire again after a specified interval.
Multiple addresses
A server can bind to multiple addresses and share the same event loop.
evio.Serve(events, "tcp://192.168.0.10:5000", "unix://socket")
Ticker
The Tick
event fires ticks at a specified interval.
The first tick fires immediately after the Serving
events.
events.Tick = func() (delay time.Duration, action Action){
log.Printf("tick")
delay = time.Second
return
}
UDP
The Serve
function can bind to UDP addresses.
- All incoming and outgoing packets are not buffered and sent individually.
- The
Opened
andClosed
events are not availble for UDP sockets, only theData
event.
Multithreaded
The events.NumLoops
options sets the number of loops to use for the server.
A value greater than 1 will effectively make the server multithreaded for multi-core machines.
Which means you must take care when synchonizing memory between event callbacks.
Setting to 0 or 1 will run the server as single-threaded.
Setting to -1 will automatically assign this value equal to runtime.NumProcs()
.
Load balancing
The events.LoadBalance
options sets the load balancing method.
Load balancing is always a best effort to attempt to distribute the incoming connections between multiple loops.
This option is only available when events.NumLoops
is set.
Random
requests that connections are randomly distributed.RoundRobin
requests that connections are distributed to a loop in a round-robin fashion.LeastConnections
assigns the next accepted connection to the loop with the least number of active connections.
SO_REUSEPORT
Servers can utilize the SO_REUSEPORT option which allows multiple sockets on the same host to bind to the same port.
Just provide reuseport=true
to an address:
evio.Serve(events, "tcp://0.0.0.0:1234?reuseport=true"))
More examples
Please check out the examples subdirectory for a simplified redis clone, an echo server, and a very basic http server.
To run an example:
$ go run examples/http-server/main.go
$ go run examples/redis-server/main.go
$ go run examples/echo-server/main.go
Performance
Benchmarks
These benchmarks were run on an ec2 c4.xlarge instance in single-threaded mode (GOMAXPROC=1) over Ipv4 localhost. Check out benchmarks for more info.
<img src="benchmarks/out/echo.png" width="336" height="144" border="0" alt="echo benchmark"><img src="benchmarks/out/http.png" width="336" height="144" border="0" alt="http benchmark"><img src="benchmarks/out/redis_pipeline_1.png" width="336" height="144" border="0" alt="redis 1 benchmark"><img src="benchmarks/out/redis_pipeline_8.png" width="336" height="144" border="0" alt="redis 8 benchmark">
Contact
Josh Baker @tidwall
License
evio
source code is available under the MIT License.