Awesome
<p align="center"> <a href="https://www.tcgdex.net"> <img src="https://www.tcgdex.net/assets/og.png" width="90%" alt="TCGdex Main Image"> </a> </p> <p align="center"> <a href="http://npmjs.com/@tcgdex/sdk"> <img src="https://img.shields.io/npm/v/@tcgdex/sdk?style=flat-square" alt="NOM Version"> </a> <a href="http://npmjs.com/@tcgdex/sdk"> <img src="https://img.shields.io/npm/dm/@tcgdex/sdk?style=flat-square" alt="NPM Downloads"> </a> <a href="https://app.codecov.io/gh/tcgdex/javascript-sdk/"> <img src="https://img.shields.io/codecov/c/github/tcgdex/javascript-sdk?style=flat-square&token=FR4BI94N4Q" alt="npm version"> </a> <a href="https://github.com/tcgdex/javascript-sdk/stargazers"> <img src="https://img.shields.io/github/stars/tcgdex/javascript-sdk?style=flat-square" alt="Github stars"> </a> <a href="https://github.com/tcgdex/javascript-sdk/actions/workflows/build.yml"> <img src="https://img.shields.io/github/actions/workflow/status/tcgdex/javascript-sdk/build.yml?style=flat-square" alt="the TCGdex JAvascript SDK is released under the MIT license." /> </a> <a href="https://discord.gg/NehYTAhsZE"> <img src="https://img.shields.io/discord/857231041261076491?color=%235865F2&label=Discord&style=flat-square" alt="Discord Link"> </a> </p>TCGdex JavaScript/TypeScript SDK
The Javascript/Typescript SDK provides a convenient access with the Open Source TCGdex API.
The SDK is available in ESM and CommonJS and should be automaticly chosen.
Documentation
The full API/SDK documentation in progress at API Documentation - TCGdex
Getting Started
How To install
In the browser
To use the SDK in the browser, simply add the following script tag to your HTML pages:
<script src="https://cdn.jsdelivr.net/npm/@tcgdex/sdk@2/dist/tcgdex.browser.js"></script>
You cna also download the script from JSDelivr by right clicking the link and selecting save link as.
In Node.js
Simply type the following into a terminal window:
npm install @tcgdex/sdk
Usage
Note: a complete documentation is available at TCGdex.dev
Example: Fetch a Card
in Browser
<script src="https://cdn.jsdelivr.net/npm/@tcgdex/sdk@2.4.9/dist/tcgdex.browser.js"></script>
<script>
// Instantiate the SDK
const tcgdex = new TCGdex('en');
// go into an async context
;(async () => {
// Card will be Furret from the Darkness Ablaze Set
const card = await tcgdex.fetch('cards', 'swsh3-136');
})();
</script>
in NodeJS (in an async context)
// Import the SDK in Typescript or moduleJS
import TCGdex from '@tcgdex/sdk'
// import the SDK in commonJS
const TCGdex = require('@tcgdex/sdk').default
// Instantiate the SDK
const tcgdex = new TCGdex('en');
// go into an async context
(async () => {
// Card will be Furret from the Darkness Ablaze Set
const card = await tcgdex.fetch('cards', 'swsh3-136');
// You can also get the same result using
const card = await tcgdex.fetch('sets', 'Darkness Ablaze', 136);
})();
Other Examples
// fetch a Set's informations using the set's name or ID
await tcgdex.fetch('sets', 'Darkness Ablaze')
// Fetch a serie using the serie's name or ID
await tcgdex.fetch('series', 'Sword & Shield')
// Fetch cards possible pokemon cards HP
await tcgdex.fetch('hp');
// Fetch Cards with the specific number of HP
await tcgdex.fetch('hp', 110);
// Fetch cards possible illustrators
await tcgdex.fetch('illustrators');
// Fetch Cards with the specific illustrator
await tcgdex.fetch('illustrators', 'tetsuya koizumi');
Other Endpoints
They work like the two (hp
and illustrators
) abose
- categories: the the different cards categories
- energy-types: Fetch different types of energies
- hp: fetch the different cards possible HPs
- illustrators: fetch all the cards illustrators
- rarities: fetch the cards rarities
- retreats: fetch the cards using the retreat count
- stages: fetch differents cards stages
- suffixes: fetch differents cards suffixes
- trainer-types: fetch trainer cards types
- dex-ids: fetch pokemon Global Pokédex IDS
- types: fetch the cards using the Pokémon type(s)
Contributing
See CONTRIBUTING.md
TL::DR
-
Fork
-
Commit your changes
-
Pull Request on this Repository
License
This project is licensed under the IT License. A copy of the license is available at LICENSE.md