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MultiClient v1.0.5

NOTICE:

While I understand that this is a tool designed for testing networking on the same machine with ease, I don't actually provide networking support. You can join the GameMaker Discord Server instead and ask in the #netcode channel for networking consulting. Only things that are specifically got to do with MultiClient (bugs or general enquires) can be addressed to me instead.

A multi client extension for networking development for GameMaker 2022.6+

If you have any questions or issues, please submit an issue!

How to Install

  1. Download the latest releases
  2. Once downloaded, head over to Tools -> Import Local Package in GameMaker.
  3. Press "Add All" and press "Ok".
  4. Run your game.

You can change how many clients boot up upon launch for Windows/GX.games (Opera GX)/HTML5<p> By heading over to the extension itself and changing "Number_Of_Clients" to any value. You can also check Enable_Debug_Mode (Experimental) if you need this to work in the debugger.<p>

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