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Syn's Unity Shaders

A set of fun/useful shaders for use in VRChat and Unity.

As of 11/17/2018 I have moved the shaders from ShaderForge to Amplify.

I have also added example scenes and improved on a lot of the shaders code. There is also now a toon shader!

How to add to assets?

Download the latest release at the link below, and unzip into your Assets directory.
https://github.com/synlogic/Syns-Unity-Shaders/releases/latest

Avatar Shaders

+<img src="Syns-Unity-Shaders/Assets/avatar-shaders.gif?raw=true">

Toon

A simple toon shader for VRChat models.

ScanLine

Swaps between two textures based on speed and harshness set.

PanningOutline and Texture Overlay

Pans a texture around the outline and/or on-top of a mesh.

WaterShader

Example scene: Examples/Water +<img src="Syns-Unity-Shaders/Assets/water-shader.png?raw=true">
Simulates nice looking water.

Tesselation Options

Gertscher Wave Vertex Offset