Awesome
VSTGUI
VSTGUI is a user interface toolkit mainly for audio plug-ins (VST, AAX, AudioUnit, etc...) and it is designed for working well with VST 3 plug-ins and its wrappers like AU, AAX, ...
History
- First developed inhouse of Steinberg Media Technologies (around 1998) for their first VST plug-ins.
- Later added as binary libraries to the official VST SDK.
- VSTGUI is open source since May 2003.
System requirements
Supported OS:
- Microsoft Windows 10/11
- Apple macOS 10.12-12
- Apple iOS 9-15
- Linux (Preview)
Supported IDE:
- Visual Studio 2017/2019/2022
- minimum Xcode 10.1
- Qt Creator
- Visual Studio Code
Contributing
For bug reports and features requests, please use github or visit the VST Developer Forum
License
BSD style
VSTGUI LICENSE
(c) Steinberg Media Technologies, All Rights Reserved
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
* Neither the name of the Steinberg Media Technologies nor the names of its
contributors may be used to endorse or promote products derived from this
software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
OF THE POSSIBILITY OF SUCH DAMAGE.