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DBus Proxy Objects for Lua - @VERSION@

dbus_proxy is a Lua module built on top of lgi to offer a simple API to GLib's GIO GDBusProxy objects. This should make it easier to interact with DBus interfaces.

Creating a proxy object is as easy as doing

p = require("dbus_proxy")
proxy = p.Proxy:new(
  {
    bus = p.Bus.SYSTEM, -- or p.Bus.SESSION
    name = "com.example.BusName",
    interface = "com.example.InterfaceName",
    path = "/com/example/objectPath"
  }
)

At this point, all the properties, methods and signals of the object are available in the proxy table. Be aware that properties, methods and signals will likely be written in CamelCase since this it the convention in DBus (e.g. proxy.SomeProperty or proxy:SomeMethod()). Please refer to the documentation of the object you are proxying for more information.


NOTE

If a property has the same name as a method, as e.g. it happens with org.freedesktop.systemd1.Unit in the case of Restart, an underscore will be added to it.

For example:

local p = require("dbus_proxy")

local proxy = p.Proxy:new(
  {
    bus = p.Bus.SESSION,
    name = "org.freedesktop.systemd1",
    interface = "org.freedesktop.systemd1.Unit",
    path = "/org/freedesktop/systemd1/unit/redshift_2eservice"
  }
)

-- https://github.com/systemd/systemd/blob/v246/src/core/job.c#L1623
local job_mode = "replace"
ok, err = proxy:Restart(_job_mode)
assert(ok, tostring(err))
print(ok) -- e.g. "/org/freedesktop/systemd1/job/123"

restart_property = proxy._Restart
-- same as: proxy.accessors._Restart.getter(proxy)

The code is released under the Apache License Version 2.0, see the LICENSE file for full information.

For more detailed information, see the documentation in the docs folder.

Motivation

I have written a few widgets for the Awesome Window Manager that use DBus. The widgets depend on ldbus_api - also written by me - which is a high level API written on top of ldbus. ldbus has an outstanding bug that may cause of random crashes. I have been looking into a more actively developed library to replace ldbus_api and ldbus and found lgi, which offers a much better way of interacting with DBus using GIO's Proxy objects.

Documentation

The documentation is built using ldoc. For convenience, a copy of the generated documentation is available in the docs folder.

To generate the documentation from source, run

ldoc .

from the root of the repository.

Installation

Luarocks

You can install dbus_proxy with luarocks by running:

luarocks install dbus_proxy

You may need to use the --local option if you can't or don't want to install the module at the system level.

NixOS

If you are on NixOS, you can install this package from nix-stefano-m-overlays.

Testing

To test the code, you need to install the busted framework. Then run

busted .

(node the dot!) from the root of the repository to run the tests.

The tests depend on a number of DBus interfaces being available on the system. It would be nice to not depend on this, but I don't have time to come up with a complete DBus mock (contributions are welcome!).

Contributing

This project is developed in my own spare time, progress will likely be slow as soon as I reach a decent level of satisfaction with it. That said, for feedback, suggestions, bug reports and improvements, please create an issue in GitHub and I'll do my best to respond.

Synchronizing Proxy Objects

As already explained, the Proxy objects expose methods, properties and signals of the corresponding remote DBus objects. When a property in a DBus object changes, the same change is reflected in the proxy. Similarly, when a signal is emitted, the proxy object is notified accordingly.

For all this to work though, the code must run inside GLib's main event loop. This can be achieved in two ways:

   GLib = require("lgi").GLib
   -- Set up the application, then do:
   main_loop = GLib.MainLoop()
   main_loop:run()
   -- use main_loop:quit() to stop the main loop.
   GLib = require("lgi").GLib
   -- Set up the code, then do
   ctx = GLib.MainLoop():get_context()
   -- Run a single blocking iteration
   if ctx:iteration(true) == true then
     print("something changed!")
   end
   -- Run a single non-blocking iteration
   if ctx:iteration() == true then
     print("something changed here too!")
   end

NOTE

If you use the Awesome Window Manager, the code will be already running inside a main loop.