Awesome
StarRail NPR Shader
<img alt="GitHub Release" src="https://img.shields.io/github/v/release/stalomeow/StarRailNPRShader?style=for-the-badge"> <img alt="GitHub Release Date" src="https://img.shields.io/github/release-date/stalomeow/StarRailNPRShader?style=for-the-badge"> <img alt="GitHub License" src="https://img.shields.io/github/license/stalomeow/StarRailNPRShader?style=for-the-badge">
Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.
Documentation | 文档
https://srshader.stalomeow.com
Core Features | 核心特点
- Supports both ripped model and MMD model.
- Supports Forward and Forward+ rendering paths.
- Supports transparent front hair.
- Supports self shadow and per-object shadow, up to 16 on the same screen.
- Custom Bloom and Tonemapping.
- Custom material editor.
- Automated workflow (smoothing normals, setting up textures, generating materials, building), integrated with Unity Preset system.
- Verified on Windows and Android.
- 支持解包模型和 MMD 模型。
- 支持 Forward 和 Forward+ 渲染路径。
- 支持半透明刘海。
- 支持自阴影和逐物体阴影,同屏最多 16 个。
- 定制的 Bloom 和 Tonemapping。
- 定制的材质编辑器。
- 自动化流程(平滑模型法线、设置贴图、生成材质、构建),集成 Unity Preset 系统。
- 在 Windows 和 Android 上经过验证。