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gl-mat2 stable

Part of a fork of @toji's gl-matrix split into smaller pieces: this package contains glMatrix.mat2.

Usage

NPM

mat2 = require('gl-mat2')

Will load all of the module's functionality and expose it on a single object. Note that any of the methods may also be required directly from their files.

For example, the following are equivalent:

var scale = require('gl-mat2').scale
var scale = require('gl-mat2/scale')

API

mat2.adjoint(out:mat2, a:mat2)

Calculates the adjugate of a mat2

mat2.copy(out:mat2, a:mat2)

Copy the values from one mat2 to another

mat2.create()

Creates a new identity mat2

mat2.determinant(a:mat2)

Calculates the determinant of a mat2

mat2.frob(a:mat2)

Returns Frobenius norm of a mat2

mat2.identity(out:mat2)

Set a mat2 to the identity matrix

mat2.invert(out:mat2, a:mat2)

Inverts a mat2

mat2.ldu(L:mat2, D:mat2, U:mat2, a:mat2)

Returns L, D and U matrices (Lower triangular, Diagonal and Upper triangular) by factorizing the input matrix

mat2.multiply(out:mat2, a:mat2, b:mat2)

Multiplies two mat2's

mat2.rotate(out:mat2, a:mat2, rad:Number)

Rotates a mat2 by the given angle

mat2.scale(out:mat2, a:mat2, v:vec2)

Scales the mat2 by the dimensions in the given vec2

mat2.transpose(out:mat2, a:mat2)

Transpose the values of a mat2

License

zlib. See LICENSE.md for details.