Awesome
node-dithering
available algorithms:
- Bayer
- Closest
- Floyd-Steinberg
All of them using this method signature:
function(inPixels, width, height, palette)
where
inPixels
is an array of rgb values - three values per pixelwidth
andheight
define the size of the imagepalette
is the desired output palette - and array of hexadecimal colour values. eg.[ 0xff0000, 0x000000 ]
would be red and black
Return is an unsigned byte ArrayBuffer with the indexed output values in consecutive pixels, i.e. indices from the colour palette (hence these values are from 0..255 and the palette can hold a maximum of 256 colours, so that's why the unsigned byte type).
This is deliberately raw and unpacked for speed reasons.
warning
this is under development so expect BOMBS to fall all around you. alternatively your script might hang. boom!