Awesome
<h1 align="center">Bindables</h1> <p align="center"> <a href="https://opensource.org/licenses/Apache-2.0"><img alt="License" src="https://img.shields.io/badge/License-Apache%202.0-blue.svg"/></a> <a href="https://android-arsenal.com/api?level=16"><img alt="API" src="https://img.shields.io/badge/API-16%2B-brightgreen.svg?style=flat"/></a> <a href="https://github.com/skydoves/Bindables/actions"><img alt="Build Status" src="https://github.com/skydoves/Bindables/workflows/Android%20CI/badge.svg"/></a> <a href="https://github.com/skydoves"><img alt="Profile" src="https://skydoves.github.io/badges/skydoves.svg"/></a> <a href="https://proandroiddev.com/improving-android-databinding-with-bindables-library-cf4b0874d56b"><img alt="Medium" src="https://skydoves.github.io/badges/Story-Medium.svg"/></a> <a href="https://skydoves.github.io/libraries/bindables/html/bindables/com.skydoves.bindables/index.html"><img implealt="Dokka" src="https://skydoves.github.io/badges/javadoc-bindables.svg"/></a> </p> <p align="center"> š§¬ Android DataBinding kit for notifying data changes from Model layers to UI layers. <br> You can notify data changes to UI layers without backing properties, and reactive programming models such as LiveData and StateFlow. </p> <p align="center"> <img src="https://user-images.githubusercontent.com/24237865/174429345-0295c71e-51cb-41e9-ac61-9615b45b9461.png" /> </p>UseCase
You can reference the good use cases of this library in the below repositories.
- Pokedex - š”ļø Android Pokedex using Hilt, Motion, Coroutines, Flow, Jetpack (Room, ViewModel, LiveData) based on MVVM architecture.
- DisneyMotions - š¦ A Disney app using transformation motions based on MVVM (ViewModel, Coroutines, LiveData, Room, Repository, Koin) architecture.
- MarvelHeroes - ā¤ļø A sample Marvel heroes application based on MVVM (ViewModel, Coroutines, LiveData, Room, Repository, Koin) architecture.
- TheMovies2 - š¬ A demo project using The Movie DB based on Kotlin MVVM architecture and material design & animations.
Download
Gradle
Add the dependency below to your module's build.gradle
file:
dependencies {
implementation "com.github.skydoves:bindables:1.1.0"
}
SNAPSHOT
<br> Snapshots of the current development version of Bindables are available, which track the latest versions.
repositories {
maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
}
Setup DataBinding
If you already use DataBinding
in your project, you can skip this step. Add below on your build.gradle
and make sure to use DataBinding
in your project.
plugins {
...
id 'kotlin-kapt'
}
android {
...
buildFeatures {
dataBinding true
}
}
BindingActivity
BindingActivity
is a base class for Activities that wish to bind content layout with DataBindingUtil
. It provides a binding
property that extends ViewDataBinding
from abstract information. The binding
property will be initialized lazily but ensures to be initialized before being called super.onCreate
in Activities. So we don't need to inflate layouts, setContentView, and initialize a binding property manually.
class MainActivity : BindingActivity<ActivityMainBinding>(R.layout.activity_main) {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
binding.vm = viewModel // we can access a `binding` property.
// Base classes provide `binding` scope that has a receiver of the binding property.
// So we don't need to use `with (binding) ...` block anymore.
binding {
lifecycleOwner = this@MainActivity
adapter = PokemonAdapter()
vm = viewModel
}
}
}
Extending BindingActivity
If you want to extend BindingActivity
for designing your own base class, you can extend like the below.
abstract class BaseBindingActivity<T : ViewDataBinding> constructor(
@LayoutRes val contentLayoutId: Int
) : BindingActivity<T>(contentLayoutId) {
// .. //
}
BindingFragment
The concept of the BindingFragment
is not much different from the BindingActivity
. It ensures the binding
property to be initialized in onCreateView
.
class HomeFragment : BindingFragment<FragmentHomeBinding>(R.layout.fragment_home) {
private val viewModel: MainViewModel by viewModels()
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
super.onCreateView(inflater, container, savedInstanceState) // we should call `super.onCreateView`.
return binding {
adapter = PosterAdapter()
vm = viewModel
}.root
}
}
Extending BindingFragment
If you want to extend BindingFragment
for designing your own base class, you can extend like the below.
abstract class BaseBindingFragment<T : ViewDataBinding> constructor(
@LayoutRes val contentLayoutId: Int
) : BindingFragment<T>(contentLayoutId) {
// .. //
}
BindingViewModel
BindingViewModel
provides a way in which UI can be notified of changes by the Model layers.
bindingProperty
bindingProperty
notifies a specific has changed and it can be observed in UI layers. The getter for the property that changes should be marked with @get:Bindable
.
class MainViewModel : BindingViewModel() {
@get:Bindable
var isLoading: Boolean by bindingProperty(false)
private set // we can prevent access to the setter from outsides.
@get:Bindable
var toastMessage: String? by bindingProperty(null) // two-way binding.
fun fetchFromNetwork() {
isLoading = true
// ... //
}
}
In our XML layout, the changes of properties value will be notified to DataBinding automatically whenever we change the value.
<ProgressBar
android:id="@+id/progress"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
app:gone="@{!vm.loading}"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent" />
notifyPropertyChanged
we can customize setters of general properties for notifying data changes to UI layers using @get:Bindable
annotation and notifyPropertyChanged()
in the BindingViewModel
.
@get:Bindable
var message: String? = null
set(value) {
field = value
// .. do something.. //
notifyPropertyChanged(::message) // notify data changes to UI layers. (DataBinding)
}
Two-way binding
We can implement two-way binding properties using the bindingProperty
. Here is a representative example of the two-way binding using TextView
and EditText
.
class MainViewModel : BindingViewModel() {
// This is a two-way binding property because we don't set the setter as privately.
@get:Bindable
var editText: String? by bindingProperty(null)
}
Here is an XML layout. The text will be changed whenever the viewModel.editText
is changed.
<androidx.appcompat.widget.AppCompatTextView
android:id="@+id/textView"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@{viewModel.editText}" />
<EditText
android:id="@+id/editText"
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
In your Activity or Fragment, we can set the viewModel.editText
value whenever the EditText
's input is changed. We can implement this another way using inversebindingadapter
.
binding.editText.addTextChangedListener {
vm.editText = it.toString()
}
Binding functions
We can implement bindable functions using @Bindable
annotation and notifyPropertyChanged()
in the BindingViewModel
. And the @Bindable
annotated method's name must start with get
.
class MainViewModel : BindingViewModel() {
@Bindable
fun getFetchedString(): String {
return usecase.getFetchedData()
}
fun fetchDataAndNotifyChaged() {
usecase.fetchDataFromNetowrk()
notifyPropertyChanged(::getFetchedString)
}
}
Whenever we call notifyPropertyChanged(::getFetchedData)
, getFetchedString()
will be called and the UI layer will get the updated data.
android:text="@{viewModel.fetchedData}"
Binding Flow
We can create a binding property from Flow
using @get:Bindable
and asBindingProperty
. UI layers will get newly collected data from the Flow
or StateFlow
on the viewModelScope
. And the property by the Flow
must be read-only (val), because its value can be changed only by observing the changes of the Flow
.
class MainViewModel : BindingViewModel() {
private val stateFlow = MutableStateFlow(listOf<Poster>())
@get:Bindable
val data: List<Poster> by stateFlow.asBindingProperty()
@get:Bindable
var isLoading: Boolean by bindingProperty(false)
private set
init {
viewModelScope.launch {
stateFlow.emit(getFetchedDataFromNetwork())
// .. //
}
}
}
Binding SavedStateHandle
We can create a binding property from SavedStateHandle
in the BindingViewModel
using @get:Bindable
and asBindingProperty(key: String)
. UI layers will get newly saved data from the SavedStateHandle
and we can set the value into the SavedStateHandle
when we just set a value to the property.
@HiltViewModel
class MainViewModel @Inject constructor(
private val savedStateHandle: SavedStateHandle
) : BindingViewModel() {
@get:Bindable
var savedPage: Int? by savedStateHandle.asBindingProperty("PAGE")
// .. //
BindingRecyclerViewAdapter
We can create binding properties in the RecyclerView.Adapter
using the BindingRecyclerViewAdapter
. In the below example, the isEmpty
property is observable in the XML layout. And we can notify value changes to DataBinding using notifyPropertyChanged
.
class PosterAdapter : BindingRecyclerViewAdapter<PosterAdapter.PosterViewHolder>() {
private val items = mutableListOf<Poster>()
@get:Bindable
val isEmpty: Boolean
get() = items.isEmpty()
fun addPosterList(list: List<Poster>) {
items.clear()
items.addAll(list)
notifyDataSetChanged()
notifyPropertyChanged(::isEmpty)
}
}
In the below example, we can make the placeholder
being gone when the adapter's item list is empty or loading data.
<androidx.appcompat.widget.AppCompatTextView
android:id="@+id/placeholder"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/empty"
app:gone="@{!adapter.empty || viewModel.loading}" />
BindingModel
We can use binding properties in our own classes via extending the BindingModel
.
class PosterUseCase : BindingModel() {
@get:Bindable
var message: String? by bindingProperty(null)
private set
init {
message = getMessageFromNetwork()
}
}
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License
Copyright 2021 skydoves (Jaewoong Eum)
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.