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<p align="center">nimitai (STALLED)</p>

Introduction

Nimitai is a compile-time parser generator for binary data. It transforms JSON objects into parsing procedures.
Each input object should describe a binary format according to Kaitai Struct conventions.

Exported symbolProduction
macro injectParser(spec: static[JsonNode])static library (compile time code embedding)
proc createDynlib(spec: JsonNode, path: string)dynamic library
proc outputModule(spec: JsonNode): stringnim module (source code)

Status

The project is stalled indefinitely because Kaitai Struct semantics are not idiomatic for Nim and therefore it is not worth the effort (there are better native solutions; see binaryparse)

Writing specs

Being ubiquitous and easily parsable, JSON is a great base format, and there is even a CT parser in Nim stdlib. However, writing in JSON is not appealing at all. Luckily there are a couple of nice JSON superset, and nimitai can work in conjuction with any CT parser that outputs JsonNode. The end-goal is to use nimitai alongside a YAML compiler in order to leverage the excellent Kaitai Struct IDE. Sadly, we don't have one that works at compile-time yet. The plan is to refactor NimYAML. Nevertheless, nimitai can progress independently.

Data flow

Motivation

Pluggable spec-as-compiler: Instead of being an external compiler, nimitai is a CT library which means you don't have to mess with makefiles or similar mechanisms - everything is done within the language. The moment you tweak your spec, your project that links to it has a brand new compiler! No scripts needed at all.

Example

Codegen

buffered_struct.nim (...)

import json, nimitai, nimitai/runtime
injectParser(parseJson(readFile"buffered_struct.json"))

buffered_struct.json

{
  "meta": {
    "id": "buffered_struct",
    "endian": "le"
  },
  "seq": [
    {
      "id": "len1",
      "type": "u4"
    },
    {
      "id": "block1",
      "type": "block",
      "size": "len1"
    },
    {
      "id": "len2",
      "type": "u4"
    },
    {
      "id": "block2",
      "type": "block",
      "size": "len2"
    },
    {
      "id": "finisher",
      "type": "u4"
    }
  ],
  "types": {
    "block": {
      "seq": [
        {
          "id": "number1",
          "type": "u4"
        },
        {
          "id": "number2",
          "type": "u4"
        }
      ]
    }
  }
}

generated code

type
  Buffered_struct* = ref object of KaitaiStruct
    parent*: KaitaiStruct
    len1*: uint32
    block1*: Buffered_structBlock
    block1Io: KaitaiStream
    block1Raw: seq[byte]
    len2*: uint32
    block2*: Buffered_structBlock
    block2Io: KaitaiStream
    block2Raw: seq[byte]
    finisher*: uint32

  Buffered_structBlock* = ref object of KaitaiStruct
    parent*: Buffered_struct
    number1*: uint32
    number2*: uint32

proc read*(_: typedesc[Buffered_structBlock]; io: KaitaiStream;
          root: KaitaiStruct; parent: Buffered_struct): Buffered_structBlock
proc read*(_: typedesc[Buffered_struct]; io: KaitaiStream; root: KaitaiStruct;
          parent: KaitaiStruct): Buffered_struct
proc read*(_: typedesc[Buffered_structBlock]; io: KaitaiStream;
          root: KaitaiStruct; parent: Buffered_struct): Buffered_structBlock =
  template this(): untyped =
    result

  this = Buffered_structBlock(io: io, parent: parent)
  this.root = if root == nil: this else: root
  this.number1 = readu4le(this.io)
  this.number2 = readu4le(this.io)

proc read*(_: typedesc[Buffered_struct]; io: KaitaiStream; root: KaitaiStruct;
          parent: KaitaiStruct): Buffered_struct =
  template this(): untyped =
    result

  this = Buffered_struct(io: io, parent: parent)
  this.root = if root == nil: this else: root
  this.len1 = readu4le(this.io)
  this.block1Raw = readBytes(this.io, int(this.len1))
  this.block1Io = newKaitaiStream(this.block1Raw)
  this.block1 = Buffered_structBlock.read(this.block1io, this.root, this)
  this.len2 = readu4le(this.io)
  this.block2Raw = readBytes(this.io, int(this.len2))
  this.block2Io = newKaitaiStream(this.block2Raw)
  this.block2 = Buffered_structBlock.read(this.block2io, this.root, this)
  this.finisher = readu4le(this.io)

proc fromFile*(_: typedesc[Buffered_structBlock]; filename: string): Buffered_structBlock =
  read(Buffered_structBlock, newKaitaiFileStream(filename), nil, nil)

proc fromFile*(_: typedesc[Buffered_struct]; filename: string): Buffered_struct =
  read(Buffered_struct, newKaitaiFileStream(filename), nil, nil)

API usage

(...) buffered_struct.nim

let x = BufferedStruct.fromFile("buffered_struct.bin")
echo "Block1, number1: " & toHex(x.block1.number1.int64, 2)
echo "Block1, number2: " & toHex(x.block1.number2.int64, 2)
echo "Block2, number1: " & toHex(x.block2.number1.int64, 2)
echo "Block2, number2: " & toHex(x.block2.number2.int64, 2)

buffered_struct.bin (hex view)

10 00 00 00 42 00 00 00 43 00 00 00 ff ff ff ff
ff ff ff ff 08 00 00 00 44 00 00 00 45 00 00 00
ee 00 00 00

output:

Block1, number1: 42
Block1, number2: 43
Block2, number1: 44
Block2, number2: 45